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(outdated+broken) At32aa3plugin.jar - mono at3+ decoding
#59
(08-04-2011, 03:27 AM)bibohappy Wrote: Thanks! Big Grin
i finally have voices! but is there a way to make it have some timing? it the voice goes pretty late...
dump all of them (or copy and use the renamer if they're in a plain view), then use the program in that pack to convert them from oma/at3 to aa3, and use soundforge to batch convert those to wav.

the game will auto-load them next time.


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RE: at32aa3plugin.jar - mono at3+ decoding - by serio - 08-21-2011, 12:14 AM

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