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r17xx to r1982 ffmpeg-natives causing memory mapping error
#5
(02-11-2011, 08:41 PM)weveteran Wrote: @Gid15: I was able to attempt what you suggested and it yielded no noticeable effects as of yet, I have Isolated the .dlls in question rather than deleting them in case you wish for me to replicate this error for further testing.

@Darth 1701: I am in the process of working my way through your suggestions. I have removed the .dlls in question and I can select 3rd birthday from the UMD selection screen (even plays music and everything). With the media engine enabled it generates a similar error as soon as the opening cinematic would play (attached below from r1984). With it disabled, cinematics are replaced with static and the game becomes playable.

Thanks to you both for the help so far.

Oops. Missed one file: swscale-0.dll in the windows dir, it should work then
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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RE: r17xx to r1982 ffmpeg-natives causing memory mapping error - by Darth1701 - 02-11-2011, 08:55 PM

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