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Looking good so far :)
#2
Yeah I failed so much with the controls Tongue

Here they are:
Code:
switch (Key)
{
    case Keys.W: return PspCtrlButtons.Triangle;
    case Keys.S: return PspCtrlButtons.Cross;
    case Keys.A: return PspCtrlButtons.Square;
    case Keys.D: return PspCtrlButtons.Circle;
    case Keys.Q: return PspCtrlButtons.LeftTrigger;
    case Keys.E: return PspCtrlButtons.RightTrigger;
    case Keys.Up: return PspCtrlButtons.Up;
    case Keys.Return: return PspCtrlButtons.Start;
    case Keys.Space: return PspCtrlButtons.Select;
    case Keys.Right: return PspCtrlButtons.Right;
    case Keys.Down: return PspCtrlButtons.Down;
    case Keys.Left: return PspCtrlButtons.Left;
}

switch (e.KeyCode)
{
    case Keys.I: AnalogUp = true; break;
    case Keys.K: AnalogDown = true; break;
    case Keys.J: AnalogLeft = true; break;
    case Keys.L: AnalogRight = true; break;
}

It doesn't support yet encrypted games. And "Not an ELF File" probably means that.

Just works right now with Wipeout Pulse EUR version (And doesn't get ingame yet).
Most games doesn't get ingame yet, though there are many that get into menus. And some like Castlevania or Vallhala Knights get ingame but the rendered geometry is a completely mess. I'm still trying to guess why. Don't know if it is a vertex decoding problem or a cpu problem.

Thanks for your feedback Smile

Regards.
Reply


Messages In This Thread
Looking good so far :) - by andutrache - 03-02-2012, 04:37 AM
RE: Looking good so far :) - by soywiz - 03-03-2012, 01:38 PM
RE: Looking good so far :) - by andutrache - 03-04-2012, 03:35 AM
RE: Looking good so far :) - by serio - 01-25-2014, 08:15 AM
RE: Looking good so far :) - by DragonNeos - 01-25-2014, 08:39 AM

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