(07-05-2017, 07:28 PM)yapel Wrote: take a look at the ultra wide resolution hacks, you may get a bump in resolution messing around with that
It's actually still rendering at the same resolution, for example 1280x720. Just changes the aspect ratio and/or camera field of view.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)