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Exporting textures in 32bit images (like .DDS) instead of 24bit .PNG
I've improved the texture export to produce PNG images including the alpha channel (32-bit instead of 24-bit). This seems to work for me. Could you give it a try?

DDS is a microsoft specific format that I would like to avoid.

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RE: Exporting textures in 32bit images (like .DDS) instead of 24bit .PNG - by gid15 - 05-16-2016, 11:38 AM

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