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Koihime Enbu [BLJM61274]
#4
#Half playable [ OGL / Vulkan API ]

*DX12 no change

[b9cd0eb9] #appveyor
OGL
[Image: t2661166_1.jpg][Image: t2661173_2222233.jpg][Image: t2661168_3.jpg][Image: t2661167_2.jpg]

3.55
LLE:
CellSpursJq_Library v1.1
CellSre_Library v1.1
CellFiber_Library v1.1
-------------------------------------------------------------------------------------
CellAtrac_Library v1.1 - working music / game freeze
-------------------------------------------------------------------------------------

Settings:
-PPU - Interpreter 2
-SPU - Interpreter ASMJIT
-OpenGL
-1280x720
-VSync
-XAudio

Log : https://gist.github.com/SakataGintokiYT/...e3086537eb
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Messages In This Thread
Koihime Enbu [BLJM61274] - by Yagami Light9 - 02-15-2016, 08:00 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 03-13-2016, 02:38 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 03-22-2016, 08:53 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 04-01-2016, 01:56 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 04-03-2016, 08:07 AM
RE: Koihime Enbu [BLJM61274] - by tambre - 04-03-2016, 09:14 AM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 04-03-2016, 03:03 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 04-06-2016, 07:46 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 05-24-2016, 04:13 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 02-03-2017, 10:20 PM
Koihime Enbu [BLJM61274] - by digitaldude - 02-02-2017, 08:17 PM
RE: Koihime Enbu [BLJM61274] - by Annie - 02-06-2017, 10:58 PM

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