10-31-2016, 01:01 PM
Still only briefly shows a loading screen before an access violation. Before that there are some TODOs:
Log:
Rune.zip (Size: 129.6 KB / Downloads: 113)
Code:
·U {PPU[0x70000000] Thread (main_thread) [0x00b8d63c]} HLE TODO: Unimplemented syscall syscall_510 -> CELL_OK
·U {PPU[0x70000000] Thread (main_thread) [0x00b8d7f4]} HLE TODO: Unimplemented syscall syscall_514 -> CELL_OK
·U {PPU[0x70000000] Thread (main_thread) [0x00b8d680]} HLE TODO: Unimplemented syscall syscall_512 -> CELL_OK
·U {PPU[0x70000000] Thread (main_thread) [0x00b8d63c]} HLE TODO: Unimplemented syscall syscall_510 -> CELL_OK
·U {PPU[0x70000000] Thread (main_thread) [0x00b8d7f4]} HLE TODO: Unimplemented syscall syscall_514 -> CELL_OK
·U {PPU[0x70000000] Thread (main_thread) [0x00b8d680]} HLE TODO: Unimplemented syscall syscall_512 -> CELL_OK
·U {PPU[0x70000000] Thread (main_thread) [0x00aba588]} HLE TODO: Unimplemented syscall sys_gamepad_ycon_if -> CELL_OK
Log:
Rune.zip (Size: 129.6 KB / Downloads: 113)
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)