This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Gods-defense 0.4.1
#5
Rev 1906

Log

Code:
0 [GUI] INFO  emu - Jpcsp v0.6
817 [GUI] INFO  emu - PBP meta data :
MEMSIZE = 1
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = Gods Defense
probably homebrew? true
1406 [GUI] INFO  emu - Found ModuleInfo name:'"Gods Defense"' version:0101 attr:00000000 gp:088ff960
1438 [GUI] INFO  emu - Found 181 imports from 26 modules
1450 [GUI] WARN  emu - Failed to map import at 0x088D32B4 [0x1579A159] Module 'sceUtility'(attempt 1)
1451 [GUI] WARN  emu - Failed to map import at 0x088D32BC [0x64D50C56] Module 'sceUtility'(attempt 1)
1451 [GUI] INFO  emu - 179 NIDS mapped
1451 [GUI] INFO  emu - 2 remaining unmapped NIDS
2867 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/GodsDefense
2868 [GUI] INFO  emu - Loading global compatibility settings
2868 [GUI] INFO  ge - Only GE Graphics: false
2870 [GUI] INFO  ge - Using Vertex Cache
2871 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
2871 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
2872 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
2872 [GUI] INFO  memory - Ignore invalid memory access: false
2873 [GUI] INFO  ge - Using RenderingEngineLwjgl15
2874 [GUI] INFO  ge - OpenGL version: 2.1 NVIDIA-1.6.24
2874 [GUI] INFO  ge - Shading Language version: 1.20
3159 [GUI] INFO  ge - Using VBO
13987 [user_main] ERROR memory - read32 - Invalid memory address : 0x8 PC=0885053C
14995 [user_main] ERROR memory - read32 - Invalid memory address : 0xA PC=08850590
15497 [user_main] ERROR memory - read32 - Invalid memory address : 0x12 PC=088505D4
15940 [user_main] ERROR memory - read32 - Invalid memory address : 0xE PC=08850754
16369 [user_main] ERROR memory - read32 - Invalid memory address : 0xA PC=088507B4
16913 [user_main] ERROR memory - read32 - Invalid memory address : 0x12 PC=088507F8
17673 [user_main] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/GodsDefense
17690 [update_thread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=d
17692 [update_thread] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=e
17815 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
17815 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
17816 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
17816 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
17817 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
17817 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
17818 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
17819 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
17819 [GUI] WARN  ge - Unimplemented VFC: fog=0
17820 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
17837 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
17883 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
17940 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = /Res/menuTheme.bgm flags = 1 permissions = 0777
18006 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = /Res/gods-defense.pgf flags = 1 permissions = 0777
18951 [GUI] ERROR ge - Waiting too long on stall address 0x08909398, aborting the list id=0x2 PSP_GE_LIST_STALL_REACHED
18962 [GUI] ERROR ge - Waiting too long on stall address 0x08909398, aborting the list id=0x2 PSP_GE_LIST_STALL_REACHED
18973 [GUI] ERROR ge - Waiting too long on stall address 0x08909398, aborting the list id=0x2 PSP_GE_LIST_STALL_REACHED
19175 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = /Res/x.png flags = 1 permissions = 0777
19514 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = /Res/cover.png flags = 1 permissions = 0777
20217 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = flash0:/vsh/etc/cptbl.dat flags = 1 permissions = 0777

I have to press run 6 times to run the game

13987 [user_main] ERROR memory - read32 - Invalid memory address : 0x8 PC=0885053C
14995 [user_main] ERROR memory - read32 - Invalid memory address : 0xA PC=08850590
15497 [user_main] ERROR memory - read32 - Invalid memory address : 0x12 PC=088505D4
15940 [user_main] ERROR memory - read32 - Invalid memory address : 0xE PC=08850754
16369 [user_main] ERROR memory - read32 - Invalid memory address : 0xA PC=088507B4
16913 [user_main] ERROR memory - read32 - Invalid memory address : 0x12 PC=088507F8
Reply


Messages In This Thread
Gods-defense 0.4.1 - by biohazard - 07-13-2010, 06:24 PM
RE: Gods-defense 0.2 SVN - by biohazard - 07-19-2010, 02:58 PM
RE: Gods-defense 0.2 SVN - by biohazard - 08-16-2010, 12:18 AM
RE: Gods-defense 0.2 SVN - by biohazard - 11-01-2010, 03:44 AM
RE: Gods-defense 0.4 - by biohazard - 12-11-2010, 11:30 PM
RE: Gods-defense 0.4.1 - by biohazard - 02-07-2011, 10:07 PM
RE: Gods-defense 0.4.1 - by gid15 - 02-08-2011, 09:33 AM
RE: Gods-defense 0.4.1 - by Hykem - 02-17-2011, 08:29 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)