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Hi-res textures and high poly models
#1
What would it take to be able to make hi-res texture replacement pack and high poly models? I would be willing to work on this for some games, but I would like to know what are limitations of psp, like max. res of textures and max polycount per object.
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Hi-res textures and high poly models - by Gundark - 04-21-2013, 04:18 AM

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