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Ys Seven - JAP - ULJM05475
#37
(12-27-2012, 10:26 AM)gid15 Wrote:
(12-27-2012, 10:21 AM)Darth1701 Wrote: Death certain. See screenshots.

Before and after activating the switch (plus a accidentally lead player switch)

Care to change your opinion on what that hardest game to emulate is? Wink
Could you also take a frame capture with shaders disabled? I would like to check if the final "black" screen rendering is also present.

Brandish has exactly the same problem when playing the "new game" video Wink

Yeah, in a way. But then again, in Brandish the movie doesn't show with "software", no shaders, shaders


Attached Files
.7z   ys7jap-r2946-framecapture-noshaders.7z (Size: 1 MB / Downloads: 99)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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Messages In This Thread
Ys Seven - JAP - ULJM05475 - by Darth1701 - 06-21-2010, 07:52 AM
RE: Ys SEVEN - JAP - ULJM05475 [encrypted] - by Darth1701 - 12-27-2012, 10:51 AM

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