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Gran Turismo - USA - UCUS98632
#11
Broken again. Sad Working on r1750, broken from r1751.
r1841
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
8157 [Emu] INFO  runtime - Using Compiler
8223 [root_6] WARN  hle - Unsupported syscall 20F4 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
8245 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B64970 by Native Code 'nop'
8246 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B64138 by Native Code 'nop'
8249 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B59F34 by Native Code 'nop'
8358 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7946C by Native Code 'memcpy'
8511 [user_main] INFO  compiler - Replacing CodeBlock at 0x088173A4 by Native Code 'nop'
8547 [PDI:00000001] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=68 newPriority:0x1 oldPriority:0x3f newPriority is outside of valid range
8548 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B2AABC by Native Code 'nop'
8569 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
8569 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
8570 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
8570 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
8570 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
8570 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
8570 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
8570 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
8570 [GUI] WARN  ge - Unimplemented VFC: fog=0
8571 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
8576 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=78
8700 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON
8710 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x40000, calloutThreadPri=0x11, calloutThreadStack=0x0, netinitThreadPri=0x11, netinitThreadStack=0x0)
8711 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC
8712 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B178D4 by Native Code 'nop'
8717 [PDI:00000005] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
8723 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B0FD70 by Native Code 'nop'
8725 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B14654 by Native Code 'nop'
8725 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B173D4 by Native Code 'nop'
8736 [PDI:00000005] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000,bufferwidth=512,pixelformat=1,syncType=1) ok
Code:
------------------------------------------------------------
Thread ID - 0x00000008
Th Name   - user_main
zr:0x00000000 at:0x08B35B38 v0:0x00000000 v1:0x00000001
a0:0x08CE1494 a1:0x09FFF4A8 a2:0x09FE5908 a3:0x00000005
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0xFFFFFFFF t7:0x00000004
s0:0x08D70000 s1:0x08CE1494 s2:0x00000008 s3:0x08CB0000
s4:0x00000001 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x09FFF1A8 t9:0x08B173D4 k0:0x09FFFB00 k1:0x00000000
gp:0x08CE8DA0 sp:0x09FFF4A0 fp:0x00000000 ra:0x08B33234
0x08804220: 0x3C030000 - lui        $v1, 0x0000 <=> li $v1, 0x00000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000005' ID: 0x0072 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x28
Thread Entry: 0x08B2E004 Stack: 0x09FD7C00 - 0x09FE0000 Stack Size: 0x00008400
Thread Run Clocks: 8415444 Exit Code: 0x800201A4
Thread Wait Type: None Us: 800 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000004' ID: 0x0070 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08B2E004 Stack: 0x09FE0000 - 0x09FE1400 Stack Size: 0x00001400
Thread Run Clocks: 687377 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000008' ID: 0x007F Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08B2E004 Stack: 0x09FD2800 - 0x09FD3C00 Stack Size: 0x00001400
Thread Run Clocks: 1344 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000003' ID: 0x006E Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80000000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08B2E004 Stack: 0x09FE1400 - 0x09FE2800 Stack Size: 0x00001400
Thread Run Clocks: 771909 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08804220 Stack: 0x09FEFC00 - 0x09FFFC00 Stack Size: 0x00010000
Thread Run Clocks: 33852533 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000007' ID: 0x007D Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x17 Initial Priority: 0x17
Thread Entry: 0x08B2E004 Stack: 0x09FD3C00 - 0x09FD5000 Stack Size: 0x00001400
Thread Run Clocks: 1301 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000006' ID: 0x007B Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x1A Initial Priority: 0x1A
Thread Entry: 0x08B2E004 Stack: 0x09FD5000 - 0x09FD7C00 Stack Size: 0x00002C00
Thread Run Clocks: 1245 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000002' ID: 0x006A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08B2E004 Stack: 0x09FE2800 - 0x09FE3C00 Stack Size: 0x00001400
Thread Run Clocks: 1128002 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000001' ID: 0x0068 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x3F Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09FE3C00 - 0x09FE5000 Stack Size: 0x00001400
Thread Run Clocks: 691 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  005B5EAC 5988012 bytes
[XXXXXXXXXXXXXXX                                                X]
Fragmented memory: 0124A500 19178752 bytes
[              XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
------------------------------------------------------------
Code:
...
115164 [PDI:00000004] DEBUG hle.sceDisplay - sceDisplayWaitVblankStartCB
115165 [PDI:00000004] DEBUG hle.ThreadManForUser - -------------------- block SceUID=70 name:'PDI:00000004' caller:'sceDisplay.blockCurrentThreadOnVblank'
115165 [PDI:00000004] DEBUG hle.ThreadManForUser - Context switching to 'PDI:00000003(Status PSP_THREAD_READY, Wait None)' after reschedule
115165 [PDI:00000004] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=6e name:'PDI:00000003'
115166 [PDI:00000004] DEBUG runtime - Switching from Thread PDI:00000004 to PDI:00000003
115166 [PDI:00000004] DEBUG runtime - syncThread currentThread=PDI:00000004, currentRuntimeThread=PDI:00000003
115166 [PDI:00000004] DEBUG runtime - Waiting to be scheduled...
115166 [PDI:00000003] DEBUG runtime - Scheduled, restarting...
115167 [PDI:00000003] DEBUG runtime - syncEmulator immediately=false
115168 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
115168 [PDI:00000003] DEBUG runtime - syncThread currentThread=PDI:00000003, currentRuntimeThread=PDI:00000003
115168 [PDI:00000003] DEBUG runtime - syncEmulator immediately=false
115169 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
115169 [PDI:00000003] DEBUG runtime - syncThread currentThread=PDI:00000003, currentRuntimeThread=PDI:00000003
115169 [PDI:00000003] DEBUG runtime - syncEmulator immediately=false
115170 [PDI:00000003] DEBUG hle.sceCtrl - sceCtrlReadBufferPositive(0x09FE22A4, 1)
115170 [PDI:00000003] DEBUG hle.sceCtrl - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
115171 [PDI:00000003] DEBUG hle.ThreadManForUser - -------------------- unblock SceUID=70 name:'PDI:00000004' caller:'sceDisplay.hleVblankStart'
115171 [PDI:00000003] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
115171 [PDI:00000003] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
115172 [PDI:00000003] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x08B59D18(0x00000000,0x08D6C800)
115172 [PDI:00000003] DEBUG runtime - Start of Callback 0x8b59d18
115173 [PDI:00000003] DEBUG runtime - End of Callback 0x8b59d18
115173 [PDI:00000003] DEBUG hle.ThreadManForUser - End of Interrupt
115173 [PDI:00000003] DEBUG hle.ThreadManForUser - Context switching to 'PDI:00000004(Status PSP_THREAD_READY, Wait None)' after reschedule
115174 [PDI:00000003] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=70 name:'PDI:00000004'
115174 [PDI:00000003] DEBUG runtime - Switching from Thread PDI:00000003 to PDI:00000004
115174 [PDI:00000003] DEBUG runtime - syncThread currentThread=PDI:00000003, currentRuntimeThread=PDI:00000004
115175 [PDI:00000003] DEBUG runtime - Waiting to be scheduled...
115175 [PDI:00000004] DEBUG runtime - Scheduled, restarting...
115176 [PDI:00000004] DEBUG runtime - syncEmulator immediately=false
115176 [PDI:00000004] DEBUG runtime - RuntimeContext.jumpCall returning 0x8b2ea10
115176 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
115177 [PDI:00000004] DEBUG runtime - syncThread currentThread=PDI:00000004, currentRuntimeThread=PDI:00000004
115177 [PDI:00000004] DEBUG runtime - syncEmulator immediately=false
115178 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
115178 [PDI:00000004] DEBUG hle - Calling Timer uid=6c, now=81286208
115178 [PDI:00000004] DEBUG hle.ThreadManForUser - Triggering Interrupt SYSTIMER0(0xF) at 0x08B2E348
115179 [PDI:00000004] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x08B2E348(0x00000000)
115179 [PDI:00000004] DEBUG runtime - Start of Callback 0x8b2e348
115180 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
115180 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
115180 [PDI:00000004] DEBUG runtime - End of Callback 0x8b2e348
115180 [PDI:00000004] DEBUG hle - Alarm returned value 66666
115181 [PDI:00000004] DEBUG hle.ThreadManForUser - New Schedule for Alarm uid=6c: 81352874
115181 [PDI:00000004] DEBUG hle.ThreadManForUser - End of Interrupt
115181 [PDI:00000004] DEBUG runtime - syncThread currentThread=PDI:00000004, currentRuntimeThread=PDI:00000004
115182 [PDI:00000004] DEBUG runtime - syncEmulator immediately=false
115182 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
115183 [PDI:00000004] DEBUG runtime - syncThread currentThread=PDI:00000004, currentRuntimeThread=PDI:00000004
115183 [PDI:00000004] DEBUG runtime - syncEmulator immediately=false
115183 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
115184 [PDI:00000004] DEBUG runtime - syncThread currentThread=PDI:00000004, currentRuntimeThread=PDI:00000004
115184 [PDI:00000004] DEBUG runtime - syncEmulator immediately=false
115185 [PDI:00000004] DEBUG runtime - RuntimeContext.call address=0x8b2e9d4, returnAddress=0x8b2ea10
115185 [PDI:00000004] DEBUG hle.sceDisplay - sceDisplayWaitVblankStartCB
...
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Messages In This Thread
Gran Turismo - USA - UCUS98632 - by BlackDaemon - 05-30-2010, 07:49 PM
RE: Gran Turismo - USA - UCUS98632 [Encrypted] - by BlackDaemon - 11-15-2010, 09:00 AM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 09-16-2013, 04:44 PM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 04-15-2017, 10:20 AM
RE: Gran Turismo - USA - UCUS98632 - by gid15 - 04-17-2017, 09:52 AM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 04-17-2017, 01:18 PM
RE: Gran Turismo - USA - UCUS98632 - by gid15 - 04-17-2017, 05:31 PM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 04-17-2017, 10:20 PM
RE: Gran Turismo - USA - UCUS98632 - by gid15 - 04-19-2017, 04:23 PM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 04-19-2017, 11:00 PM
RE: Gran Turismo - USA - UCUS98632 - by gid15 - 04-21-2017, 06:56 AM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 04-21-2017, 01:59 PM
RE: Gran Turismo - USA - UCUS98632 - by gid15 - 04-21-2017, 07:23 PM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 04-21-2017, 09:27 PM

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