05-12-2017, 11:15 AM
(This post was last modified: 05-12-2017, 12:15 PM by DragonNeos.)
Videos are able to end correctly on its own when I tested the game with revision f6e6ba6. On OpenGL, the floating characters issue has been fixed as well. Although the performance could use some improvement in some maps, the game is considered playable on either graphics renderer.
The videos start and stop correctly in the game, but this warning appears after the end of each video with varying addresses.
The videos start and stop correctly in the game, but this warning appears after the end of each video with varying addresses.
Code:
06:58:21 WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerBreak psmfPlayer=0x982797C
06:58:21 WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerBreak returning 0x0
...
07:00:58 WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerBreak psmfPlayer=0x982797C
07:00:58 WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerBreak returning 0x0
...
07:05:38 WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerBreak psmfPlayer=0x971EF3C
07:05:38 WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerBreak returning 0x0
...
07:09:54 WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerBreak psmfPlayer=0x971D4FC
07:09:54 WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerBreak returning 0x0
...
07:10:51 WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerBreak psmfPlayer=0x971D4FC
07:10:51 WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerBreak returning 0x0