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Final Fantasy Tactics: The War of the Lions - ULUS10297
05-10-2010, 11:03 AM (This post was last modified: 06-29-2013 07:32 AM by nash67.)
Post: #1
Final Fantasy Tactics: The War of the Lions - ULUS10297
Optimal Game setting
Code:
Legend
[-] = Unchecked
[x] = Checked
[#] = Optional, use at own risk (usually a speedup, can cause crash / bugs, disable this first if you run into problems)
-When changing options do it before you load the game, or else you'll need to close and restart Jpcsp.
-These settings are only to be used as a basic template, I encourage you to find your own settings.

|Video|
[-] Only GE graphhics (not recommended for homebrew)
[-] Use vertex cache
[x] Use shaders (experimental)
[-] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
[-] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
[-] Enable VAO (only relevant when using shaders and vertex cache)
[x] Enable saving GE screen to Textures instead of Memory
[-] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
[x] Enable dynamic shader generation (only relevant when using shaders rec for AMD/ATI)

|Media|
[x] Use Media Engine (Works only with 32bit JPCSP)
[-] Extract media files to tmp folder
[x] Decode audio files with sonic stage (you must have ss installed for this to work)
[x] Use non-native fonts from flash0 folder

|Compiler|
[x] Use compiler (dynarec)
[-] Output profiler into to profiler.txt (only for compiler)
[100] Maximum method size

screens
[Image: 2e5mgdf.jpg][Image: 2rfcw1k.jpg]
[Image: 14wvj1l.jpg]

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Final Fantasy Tactics: The War of the Lions - ULUS10297 - hyakki - 05-10-2010 11:03 AM
Working on Windows 7 64 bit? - DeeTee - 03-14-2013, 03:30 AM

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