06-11-2013, 12:28 AM
(This post was last modified: 06-11-2013, 12:30 AM by DragonNeos.)
I did a test with r3228. It seems that the Shader options will work correctly and the graphics will not look like garbage if I enable "Disable optimized VertexInfo reading." The option "Enable dynamic shader generation" makes the game somewhat bearable to play (about 10-12 FPS in crowded areas, less populated areas 15-19 FPS). In some areas, the game slows down in places like the third image I posted.