This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 6 Vote(s) - 3.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Star Ocean: Second Evolution - ULUS10375
#57
Can't quite get this game to be playable. Settings that work best for me was having nothing on but use vertex cache. When that was off, battles would dip to 9-10 fps. The shader settings all gave me garbage inside of battles (weird artifacting going on) so I left those off, and regardless I still needed vertex cache on. I'm not sure if my crashing issue is due to actually using this setting (all the other settings I see posted for this game don't seem to use it) but I am continuously having a problem where the video freezes but the game keeps playing (might hear battle sound, zone change, dialogue etc). This stopped happening for a bit and I progressed awhile, but the problem resurfaced.
Reply


Messages In This Thread
Update Info. - by MaXiMu - 07-02-2010, 11:21 PM
update - by MaXiMu - 11-06-2010, 12:26 PM
RE: STAR OCEAN - Secon evolution ULUS10375 - by bruhaha21 - 03-05-2012, 08:59 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)