could i plz ask some1 to implement only one gcm function, cellGcmsetTexture_BorderColor? its the only function a game wants to display some output, it runs at stable 20fps. the games is Dustforce NPEB01878.
i believe that the game will run like arkedo series swap.
(to ask for spurs would be too much, but at least this one gcm command)




i believe that the game will run like arkedo series swap.
(to ask for spurs would be too much, but at least this one gcm command)





![[Image: tumblr_nq0lhp2BoL1r61mabo4_500.gif]](https://38.media.tumblr.com/16d66a8f6b8420101a22da8af45a8d52/tumblr_nq0lhp2BoL1r61mabo4_500.gif)
![[Image: Cloud___Tifa_kids_by_ferus.jpg]](http://th09.deviantart.com/fs11/300W/i/2006/235/1/3/Cloud___Tifa_kids_by_ferus.jpg)