03-09-2014, 05:25 PM
So it loops on the CellPadGetPeriphInfo function... That sounds really easy to implement (tell the game there are no peripherals I would guess). Would have tried working on it myself, but will be away from my computer for a while.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)