Quote:Any performance improvement in r2196?yeah. the fps drop is much smaller now.
where 1x gives 40 fps, 2x gives 33 and 3x gives 19.
also i was wondering, would it be possible for the resize options to affect the native resolution, while regular window resizing/full screen would just take the new native resolution and stretch the rendered image to fit the new scale?
like, let's say the native resolution is 480x272 and i use 2x so my new resolution is 480x272 times 2, so 960x544. then i maximize the window, and instead of changing the internal scale to whatever scale it becomes at 1920x1080 (3.5x or something?) it takes the 960x544 render and rescales it to 1920x1080, so the internal resolution is still at 2x, but it fills the entire screen.
or would that eat too much cpu/resources?