05-07-2011, 08:28 AM
(This post was last modified: 05-07-2011, 09:25 AM by BlackDaemon.)
gid15,
Your welcome, thanks for fixing!
Also, i tried YamaIRC homebrew, but i can't join to any IRC channel (maybe i do it wrong?
)
PSPRadio re-test
r2117
Quake Arena Arcade R4
r2117
Create game:
Your welcome, thanks for fixing!

Also, i tried YamaIRC homebrew, but i can't join to any IRC channel (maybe i do it wrong?

PSPRadio re-test
r2117
Code:
9904 driverloader_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/semawm.prx'): module from flash0 not loaded
9905 driverloader_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'semawm'
9905 driverloader_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/usbstor.prx'): module from flash0 not loaded
9905 driverloader_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'usbstor'
9905 driverloader_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/usbstormgr.prx'): module from flash0 not loaded
9906 driverloader_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'usbstormgr'
9906 driverloader_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/usbstorms.prx'): module from flash0 not loaded
9906 driverloader_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'usbstorms'
9906 driverloader_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/usbstorboot.prx'): module from flash0 not loaded
9906 driverloader_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'usbstorboot'
9923 main_thread WARN hle Unsupported syscall 202F sceKernelRegisterDefaultExceptionHandler 88900E88 00022000 00000003
9924 main_thread WARN hle.LoadCoreForKernel sceKernelFindModuleByName not found module name='sceModuleManager'
9927 main_thread INFO hle.ModuleMgrForUser sceKernelLoadModule: partition=1, position=0
9927 main_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/ifhandle.prx'): module from flash0 not loaded
9927 main_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'ifhandle'
9928 main_thread INFO hle.ModuleMgrForUser sceKernelLoadModule: partition=2, position=0
9928 main_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet.prx'): module from flash0 not loaded
9928 main_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'pspnet'
9929 main_thread INFO hle.ModuleMgrForUser sceKernelLoadModule: partition=2, position=0
9930 main_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_inet.prx'): module from flash0 not loaded
9930 main_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'pspnet_inet'
9930 main_thread INFO hle.ModuleMgrForUser sceKernelLoadModule: partition=2, position=0
9931 main_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_apctl.prx'): module from flash0 not loaded
9931 main_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'pspnet_apctl'
9932 main_thread INFO hle.ModuleMgrForUser sceKernelLoadModule: partition=2, position=0
9932 main_thread WARN hle.ModuleMgrForUser IGNORED:hleKernelLoadModule(path='flash0:/kd/pspnet_resolver.prx'): module from flash0 not loaded
9932 main_thread WARN hle.ModuleMgrForUser IGNORING:sceKernelStartModule flash module 'pspnet_resolver'
9940 main_thread INFO hle.ModuleMgrForUser sceKernelLoadModule: partition=2, position=0
9951 main_thread INFO emu Found ModuleInfo name:'"PSPRADIO_PRX"' version:0001 attr:00000000 gp:089dd9c0
9951 main_thread INFO emu Found 110 unresolved imports
9951 main_thread INFO emu Found 10 exports
9952 main_thread WARN emu Failed to map import at 0x089A7808 [0x563FF2B2] Module 'PSPRadio_UI'(attempt 1)
9952 main_thread WARN emu Failed to map import at 0x089A7810 [0x05A13ED2] Module 'PSPRadio_UI'(attempt 1)
9952 main_thread WARN emu Failed to map import at 0x089A7818 [0xE3FE5DE7] Module 'PSPRadio_FSS'(attempt 1)
9953 main_thread WARN emu Failed to map import at 0x089A7820 [0x1F5A35A4] Module 'PSPRadio_APP'(attempt 1)
9953 main_thread WARN emu Failed to map import at 0x089A7828 [0x6B85F9AB] Module 'PSPRadio_APP'(attempt 1)
9953 main_thread WARN emu Failed to map import at 0x089A7830 [0xD32BD20E] Module 'PSPRadio_GAME'(attempt 1)
9957 main_thread INFO emu 113 NIDS mapped
9957 main_thread INFO emu 6 remaining unmapped NIDS
10071 PSPRadioPRX INFO hle.IoFileMgrForUser pspiofilemgr - filepath ms0/PSP/GAME/__SCE__PSPRadio
10088 PSPRadioPRX INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/__SCE__PSPRadio/Init.png flags = 1 permissions = 0666
10973 PSPRadioPRX WARN memory IGNORED: write16 - Invalid memory address : 0x0 PC=08907100
10973 PSPRadioPRX WARN memory IGNORED: write16 - Invalid memory address : 0x2 PC=08907100
10973 PSPRadioPRX WARN memory IGNORED: write16 - Invalid memory address : 0x4 PC=08907100
...
49508 PSPRadioPRX WARN memory IGNORED: write16 - Invalid memory address : 0x3BA PC=08907100
49508 PSPRadioPRX WARN memory IGNORED: write16 - Invalid memory address : 0x3BC PC=08907100
49508 PSPRadioPRX WARN memory IGNORED: write16 - Invalid memory address : 0x3BE PC=08907100
49518 update_thread INFO hle.LoadExecForUser sceKernelRegisterExitCallback SceUID=4b
49519 update_thread INFO hle.scePower scePowerRegisterCallback slot=0 SceUID=4c
49520 update_thread INFO hle.scePower scePowerRegisterCallback slot=0 SceUID=4d
...
49663 update_thread INFO hle.scePower scePowerRegisterCallback slot=0 SceUID=242
49664 update_thread INFO hle.scePower scePowerRegisterCallback slot=0 SceUID=243
49664 update_thread INFO hle.scePower scePowerRegisterCallback slot=0 SceUID=244
Code:
Exception in thread "update_thread" java.lang.StackOverflowError
at javax.swing.text.StyleContext$SmallAttributeSet.getLocalAttribute(Unknown Source)
at javax.swing.text.StyleContext$SmallAttributeSet.getAttribute(Unknown Source)
at javax.swing.text.AbstractDocument$AbstractElement.getAttribute(Unknown Source)
at javax.swing.text.SimpleAttributeSet.addAttributes(Unknown Source)
at javax.swing.text.StyleContext.addAttributes(Unknown Source)
at javax.swing.text.AbstractDocument$AbstractElement.addAttributes(Unknown Source)
at javax.swing.text.AbstractDocument$AbstractElement.<init>(Unknown Source)
at javax.swing.text.AbstractDocument$LeafElement.<init>(Unknown Source)
at javax.swing.text.AbstractDocument.createLeafElement(Unknown Source)
at javax.swing.text.DefaultStyledDocument$ElementBuffer.fractureDeepestLeaf(Unknown Source)
at javax.swing.text.DefaultStyledDocument$ElementBuffer.insertUpdate(Unknown Source)
at javax.swing.text.DefaultStyledDocument$ElementBuffer.insert(Unknown Source)
at javax.swing.text.DefaultStyledDocument.insertUpdate(Unknown Source)
at javax.swing.text.AbstractDocument.handleInsertString(Unknown Source)
at javax.swing.text.AbstractDocument.insertString(Unknown Source)
at jpcsp.log.TextPaneAppender.append(TextPaneAppender.java:171)
at org.apache.log4j.AppenderSkeleton.doAppend(AppenderSkeleton.java:251)
at org.apache.log4j.helpers.AppenderAttachableImpl.appendLoopOnAppenders(AppenderAttachableImpl.java:66)
at org.apache.log4j.Category.callAppenders(Category.java:206)
at org.apache.log4j.Category.forcedLog(Category.java:391)
at org.apache.log4j.Category.info(Category.java:666)
at jpcsp.HLE.modules150.scePower.scePowerRegisterCallback(scePower.java:535)
at jpcsp.HLE.modules150.scePower$38.execute(scePower.java:1149)
at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.java:350)
at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:110)
at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:671)
at _S1_4_89A78B0.s(_S1_4_89A78B0.java:4)
at _S1_4_8923098.s(_S1_4_8923098.java:64)
at _S1_4_8923098.exec(_S1_4_8923098.java)
at jpcsp.Allegrex.compiler.RuntimeContext.executeCallbackImmediately(RuntimeContext.java:376)
at jpcsp.Allegrex.compiler.RuntimeContext.executeCallback(RuntimeContext.java:321)
at jpcsp.HLE.modules150.ThreadManForUser.callAddress(ThreadManForUser.java:1379)
at jpcsp.HLE.modules150.ThreadManForUser.executeCallback(ThreadManForUser.java:1468)
at jpcsp.HLE.kernel.types.SceKernelCallbackInfo.startContext(SceKernelCallbackInfo.java:74)
at jpcsp.HLE.modules150.ThreadManForUser.checkThreadCallbacks(ThreadManForUser.java:1969)
at jpcsp.HLE.modules150.ThreadManForUser.checkCallbacks(ThreadManForUser.java:2109)
at jpcsp.HLE.modules150.ThreadManForUser.hleRescheduleCurrentThread(ThreadManForUser.java:803)
at jpcsp.HLE.modules150.ThreadManForUser$AfterCallAction.execute(ThreadManForUser.java:4538)
at jpcsp.HLE.modules150.ThreadManForUser.hleKernelExitCallback(ThreadManForUser.java:1304)
at jpcsp.HLE.modules150.ThreadManForUser.callAddress(ThreadManForUser.java:1385)
at jpcsp.HLE.modules150.ThreadManForUser.executeCallback(ThreadManForUser.java:1468)
at jpcsp.HLE.kernel.types.SceKernelCallbackInfo.startContext(SceKernelCallbackInfo.java:74)
at jpcsp.HLE.modules150.ThreadManForUser.checkThreadCallbacks(ThreadManForUser.java:1969)
at jpcsp.HLE.modules150.ThreadManForUser.checkCallbacks(ThreadManForUser.java:2109)
at jpcsp.HLE.modules150.ThreadManForUser.hleRescheduleCurrentThread(ThreadManForUser.java:803)
at jpcsp.HLE.modules150.ThreadManForUser$AfterCallAction.execute(ThreadManForUser.java:4538)
at jpcsp.HLE.modules150.ThreadManForUser.hleKernelExitCallback(ThreadManForUser.java:1304)
at jpcsp.HLE.modules150.ThreadManForUser.callAddress(ThreadManForUser.java:1385)
at jpcsp.HLE.modules150.ThreadManForUser.executeCallback(ThreadManForUser.java:1468)
at jpcsp.HLE.kernel.types.SceKernelCallbackInfo.startContext(SceKernelCallbackInfo.java:74)
at jpcsp.HLE.modules150.ThreadManForUser.checkThreadCallbacks(ThreadManForUser.java:1969)
at ...
Code:
------------------------------------------------------------
Thread ID - 0x00000049
Th Name - update_thread
zr:0x00000000 at:0x089F0000 v0:0x00000245 v1:0x089AC1F8
a0:0x00000000 a1:0x00000245 a2:0x00000000 a3:0x00001000
t0:0x80000000 t1:0x00000000 t2:0x00000000 t3:0x089D5358
t4:0x089D5318 t5:0x089EAD50 t6:0x0007F800 t7:0x00000001
s0:0x000001F9 s1:0x089A8210 s2:0x089AF8F0 s3:0x08ACBEF0
s4:0x00000069 s5:0x00000013 s6:0x00000000 s7:0x00000000
t8:0x08AD437F t9:0x00000000 k0:0x09FFFF00 k1:0x00000000
gp:0x089DD9C0 sp:0x09FFFEB0 fp:0x00000000 ra:0x089230DC
0x08923098: 0x3C04089D - lui $a0, 0x089D <=> li $a0, 0x089D0000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PSPRadioPRX' ID: 0x0040 Module ID: 0x003C
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x50 Initial Priority: 0x50
Thread Entry: 0x08907100 Stack: 0x09F8F000 - 0x09FAF000 Stack Size: 0x00020000
Thread Run Clocks: 15842613 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0026 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0028 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'update_thread' ID: 0x0049 Module ID: 0x003C
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x089230EC Stack: 0x09FFF000 - 0x0A000000 Stack Size: 0x00001000
Thread Run Clocks: 13662 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'driverloader_thread' ID: 0x002C Module ID: 0x0023
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x00001000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x089007A4 Stack: 0x09FBF000 - 0x09FC0000 Stack Size: 0x00001000
Thread Run Clocks: 151 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 008A6356 9069398 bytes
[X XXXXXXXXXXXXXXXXXXX XX]
Fragmented memory: 010EF300 17756928 bytes
[XXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
------------------------------------------------------------
Quake Arena Arcade R4
r2117
Code:
2521 [GUI] INFO emu - Jpcsp v0.6
2673 [GUI] DEBUG hle - Loading HLE firmware up to version 150
2688 [GUI] INFO emu - PBP meta data :
MEMSIZE = 1
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = Quake Arena Arcade R4 64MB
probably homebrew? true
2689 [GUI] DEBUG hle - Loading HLE firmware up to version 150
2768 [GUI] DEBUG emu - Loader: Relocation required (PRX)
2769 [GUI] DEBUG memory - PH#0: loading program 08804000 - 088BA49C - 08BF8D70
2778 [GUI] DEBUG memory - PH alloc consumption 003F4D70 (mem 0033E8D4)
2778 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 088BA49C
2779 [GUI] DEBUG memory - .bss: clearing section 088BA4C0 - 08BF8D70 (len 0033E8B0)
2780 [GUI] DEBUG memory - .rel.text: relocating 41247 entries
2824 [GUI] DEBUG memory - .rel.init: relocating 2 entries
2824 [GUI] DEBUG memory - .rel.fini: relocating 1 entries
2824 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
2824 [GUI] DEBUG memory - .rel.lib.stub: relocating 72 entries
2825 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries
2825 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 2 entries
2825 [GUI] DEBUG memory - .rel.rodata: relocating 1691 entries
2827 [GUI] DEBUG memory - .rel.eh_frame: relocating 478 entries
2827 [GUI] DEBUG memory - .rel.gcc_except_table: relocating 4 entries
2827 [GUI] DEBUG memory - .rel.ctors: relocating 4 entries
2828 [GUI] DEBUG memory - .rel.dtors: relocating 2 entries
2828 [GUI] DEBUG memory - .rel.data: relocating 1305 entries
2829 [GUI] DEBUG memory - .rel.sdata: relocating 2 entries
2830 [GUI] INFO emu - Found ModuleInfo name:'"Quake"' version:0100 attr:00000000 gp:088c2490
2831 [GUI] DEBUG memory - Reserving 0x3F4D70 bytes at 0x08804000 for module 'ms0:/PSP/GAME/QAA/EBOOT.PBP'
2831 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x3F4D70, addr=0x08804000: returns 0x08804000
2833 [GUI] DEBUG emu - Processing Import #0: pspDveManager
s_modulename 088A1014
s_version 0000
s_flags 4009
s_size 0005
s_imports 0002
s_nid 088A11D0
s_text 088A0984
2834 [GUI] DEBUG emu - Processing Import #1: sceAudio
s_modulename 088A1038
s_version 0000
s_flags 4001
s_size 0005
s_imports 0004
s_nid 088A11D8
s_text 088A0994
2835 [GUI] DEBUG emu - Processing Import #2: sceAudiocodec
s_modulename 088A1048
s_version 0000
s_flags 4009
s_size 0005
s_imports 0005
s_nid 088A11E8
s_text 088A09B4
2836 [GUI] DEBUG emu - Processing Import #3: KUBridge
s_modulename 088A105C
s_version 0000
s_flags 4009
s_size 0005
s_imports 0001
s_nid 088A11FC
s_text 088A09DC
2836 [GUI] DEBUG emu - Processing Import #4: sceRtc
s_modulename 088A106C
s_version 0000
s_flags 4001
s_size 0005
s_imports 0002
s_nid 088A1200
s_text 088A09E4
2837 [GUI] DEBUG emu - Processing Import #5: scePower
s_modulename 088A1078
s_version 0000
s_flags 4001
s_size 0005
s_imports 0009
s_nid 088A1208
s_text 088A09F4
2838 [GUI] DEBUG emu - Processing Import #6: sceWlanDrv
s_modulename 088A1088
s_version 0000
s_flags 4001
s_size 0005
s_imports 0001
s_nid 088A122C
s_text 088A0A3C
2839 [GUI] DEBUG emu - Processing Import #7: sceNetAdhoc
s_modulename 088A1098
s_version 0000
s_flags 0009
s_size 0005
s_imports 0007
s_nid 088A1230
s_text 088A0A44
2839 [GUI] DEBUG emu - Processing Import #8: sceNetAdhocctl
s_modulename 088A10A8
s_version 0000
s_flags 0009
s_size 0005
s_imports 0004
s_nid 088A124C
s_text 088A0A7C
2840 [GUI] DEBUG emu - Processing Import #9: sceDisplay
s_modulename 088A10BC
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 088A125C
s_text 088A0A9C
2840 [GUI] DEBUG emu - Processing Import #10: sceGe_user
s_modulename 088A10CC
s_version 0000
s_flags 4001
s_size 0005
s_imports 0008
s_nid 088A1268
s_text 088A0AB4
2841 [GUI] DEBUG emu - Processing Import #11: sceCtrl
s_modulename 088A10DC
s_version 0000
s_flags 4001
s_size 0005
s_imports 0004
s_nid 088A1288
s_text 088A0AF4
2842 [GUI] DEBUG emu - Processing Import #12: sceNet
s_modulename 088A10E8
s_version 0000
s_flags 0009
s_size 0005
s_imports 0003
s_nid 088A1298
s_text 088A0B14
2842 [GUI] DEBUG emu - Processing Import #13: sceNetInet
s_modulename 088A10F4
s_version 0000
s_flags 0009
s_size 0005
s_imports 000F
s_nid 088A12A4
s_text 088A0B2C
2843 [GUI] DEBUG emu - Processing Import #14: sceNetApctl
s_modulename 088A1104
s_version 0000
s_flags 0009
s_size 0005
s_imports 0005
s_nid 088A12E0
s_text 088A0BA4
2843 [GUI] DEBUG emu - Processing Import #15: sceNetResolver
s_modulename 088A1114
s_version 0000
s_flags 0009
s_size 0005
s_imports 0007
s_nid 088A12F4
s_text 088A0BCC
2844 [GUI] DEBUG emu - Processing Import #16: sceUtility
s_modulename 088A1128
s_version 0000
s_flags 4001
s_size 0005
s_imports 0005
s_nid 088A1310
s_text 088A0C04
2845 [GUI] DEBUG emu - Processing Import #17: IoFileMgrForUser
s_modulename 088A1138
s_version 0000
s_flags 4001
s_size 0005
s_imports 000D
s_nid 088A1324
s_text 088A0C2C
2845 [GUI] DEBUG emu - Processing Import #18: ModuleMgrForUser
s_modulename 088A1150
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 088A1358
s_text 088A0C94
2846 [GUI] DEBUG emu - Processing Import #19: StdioForUser
s_modulename 088A1168
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 088A1364
s_text 088A0CAC
2846 [GUI] DEBUG emu - Processing Import #20: SysMemUserForUser
s_modulename 088A117C
s_version 0000
s_flags 4000
s_size 0005
s_imports 0005
s_nid 088A1370
s_text 088A0CC4
2847 [GUI] DEBUG emu - Processing Import #21: ThreadManForUser
s_modulename 088A1194
s_version 0000
s_flags 4001
s_size 0005
s_imports 0019
s_nid 088A1384
s_text 088A0CEC
2847 [GUI] DEBUG emu - Processing Import #22: UtilsForUser
s_modulename 088A11AC
s_version 0000
s_flags 4001
s_size 0005
s_imports 0001
s_nid 088A13E8
s_text 088A0DB4
2848 [GUI] DEBUG emu - Processing Import #23: LoadExecForUser
s_modulename 088A11C0
s_version 0000
s_flags 4001
s_size 0005
s_imports 0002
s_nid 088A13EC
s_text 088A0DBC
2848 [GUI] INFO emu - Found 137 unresolved imports
2849 [GUI] DEBUG emu - Processing header #0 at 0x088A0DD0: "Quake"
modulename 00000000
version 0000
attr 8000
size 04
vcount 01
fcount 0001
resident 088A1024
2849 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x088040AC
2850 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x088A0FD0
2850 [GUI] WARN emu - Failed to map import at 0x088A0984 [0x2ACFCB6D] Module 'pspDveManager'(attempt 1)
2850 [GUI] WARN emu - Failed to map import at 0x088A098C [0xF9C86C73] Module 'pspDveManager'(attempt 1)
2851 [GUI] WARN emu - Failed to map import at 0x088A0C1C [0x1579A159] Module 'sceUtility'(attempt 1)
2851 [GUI] WARN emu - Failed to map import at 0x088A0C24 [0x64D50C56] Module 'sceUtility'(attempt 1)
2851 [GUI] INFO emu - 133 NIDS mapped
2851 [GUI] INFO emu - 4 remaining unmapped NIDS
2853 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2853 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0BBFFE00
2854 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x0BBFFE00-0x0BC00000]
2855 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0BBFFE00
2855 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x0BBFFE00-0x0BC00000]
2861 [GUI] INFO hle.sceDisplay - Saving GE to Textures
3093 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
3099 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
3104 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
3108 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
3112 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
3116 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
3120 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
3124 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
3128 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
3132 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
3135 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
3139 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
3143 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
3146 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
3150 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
3154 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
3154 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x0BBC0000
3159 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/QAA
3159 [GUI] INFO emu - Loading global compatibility settings:
3159 [GUI] INFO emu - Configuration / Region
3161 [GUI] INFO emu - Language [English]
3162 [GUI] INFO emu - Button preference: ["O" for "Enter"]
3162 [GUI] INFO emu - Daylight savings: [Off]
3162 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
3162 [GUI] INFO emu - Time format: [24H]
3162 [GUI] INFO emu - Date format: [YYYY-MM-DD]
3163 [GUI] INFO emu - WLAN power saving mode: [Off]
3163 [GUI] INFO emu - Ad hoc channel: [Auto]
3163 [GUI] INFO emu - Nickname: [BlackDaemon]
3163 [GUI] INFO emu - Configuration / Video
3164 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
3164 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
3164 [GUI] INFO emu - [X] Use vertex cache
3164 [GUI] INFO emu - [X] Use shaders (experimental)
3164 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
3165 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
3165 [GUI] INFO emu - [X] Enable VAO (only relevant when using shaders and vertex cache)
3165 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
3165 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
3165 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
3166 [GUI] INFO emu - Configuration / Audio
3166 [GUI] INFO emu - [ ] Disable audio threads
3166 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
3166 [GUI] INFO emu - [ ] Disable audio blocking
3166 [GUI] INFO emu - Configuration / Memory
3167 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
3167 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
3167 [GUI] INFO emu - Configuration / Media
3167 [GUI] INFO emu - [X] Use Media Engine
3167 [GUI] INFO emu - [ ] Extract media files to tmp folder
3168 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
3168 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
3168 [GUI] INFO emu - Configuration / Compiler
3168 [GUI] INFO emu - [X] Use compiler (dynarec)
3168 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
3169 [GUI] INFO emu - [3000] Maximum method size
3169 [GUI] INFO emu - Configuration / Crypto
3169 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
3169 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
3169 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
3170 [GUI] INFO ge - Only GE Graphics: false
3170 [GUI] INFO hle.sceMpeg - Media Engine enabled
3173 [GUI] INFO ge - Using Async Vertex Cache
3173 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
3174 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
3174 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
3174 [GUI] INFO memory - Ignore invalid memory access: false
3229 [GUI] INFO ge - Using RenderingEngineLwjgl31
3230 [GUI] INFO ge - OpenGL version: 4.1.0
3230 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
3230 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
3230 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
3236 [GUI] INFO ge - Using VBO
3238 [GUI] INFO ge - Using VAO (Vertex Array Object)
3238 [GUI] INFO ge - Using shaders with Skinning
3239 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
3403 [GUI] DEBUG ge - Program 3 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
3405 [GUI] DEBUG ge - UBO Structure size: 740 (including endOfUBO)
3435 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3435 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3437 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
3438 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3699 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3700 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3700 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
3700 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Create game:
Code:
11804 [user_main] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/QAA
11812 [update_thread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=10
11813 [update_thread] INFO hle.scePower - scePowerRegisterCallback slot=0 SceUID=11
11910 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/quake.cmdline flags = 1 permissions = 0666
11993 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/pak0.pak flags = 1 permissions = 0666
12221 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/pak1.pak flags = 1 permissions = 0666
12253 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/pak2.pak flags = 1 permissions = 0666
12278 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/pak3.pak flags = 1 permissions = 0666
12941 [GUI] WARN ge - Unimplemented VSCX: coordX=0
12942 [GUI] WARN ge - Unimplemented VSCY: coordY=0
12942 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
12942 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
12942 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
12942 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
12943 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
12943 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0
12943 [GUI] WARN ge - Unimplemented VFC: fog=0
12943 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
14361 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
14361 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/me_for_vsh.prx'): module from flash0 not loaded
14362 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'me_for_vsh'
14362 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
14362 [user_main] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='flash0:/kd/audiocodec.prx'): module from flash0 not loaded
14363 [user_main] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'audiocodec'
14363 [user_main] WARN hle - Unsupported syscall 2016 sceAudiocodeCheckNeedMem 08B4BEE0 00001002 00000000
14364 [user_main] WARN hle - Unsupported syscall 2014 sceAudiocodecGetEDRAM 08B4BEE0 00001002 00000000
14364 [user_main] WARN hle - Unsupported syscall 2017 sceAudiocodecInit 08B4BEE0 00001002 00000000
14366 [mp3decode_thread] WARN hle.sceAudio - sceAudioChReserve failed - channel 1 already in use
14375 [mp3decode_thread] INFO stdout - decode_thread started with id 00000026, priority 30
15164 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/default.cfg flags = 1 permissions = 0666
15270 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/config.cfg flags = 1 permissions = 0666
15325 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/QAA/id1/autoexec.cfg flags = 1 permissions = 0666
29658 [user_main] ERROR hle - Unmapped import at 0x088A0C1C [0x1579A159] Module 'sceUtility' - 00000001 00000000 00004000
29667 [GUI] INFO ge - Emulator paused - cancelling current list id=34
32499 [user_main] ERROR hle - Unmapped import at 0x088A0C1C [0x1579A159] Module 'sceUtility' - 00000003 00000000 00004000
33180 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
33571 [user_main] INFO hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=0, addr=0x00000000(0.0.0.0)]
33572 [user_main] INFO stdout - got here4
52488 [GUI] ERROR ge - Waiting too long on stall address 0x088BB324, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BB324, stall=0x088BB324]
52499 [GUI] ERROR ge - Waiting too long on stall address 0x088BB324, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BB324, stall=0x088BB324]
52510 [GUI] ERROR ge - Waiting too long on stall address 0x088BB324, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BB324, stall=0x088BB324]
52521 [GUI] ERROR ge - Waiting too long on stall address 0x088BB324, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BB324, stall=0x088BB324]
52532 [GUI] ERROR ge - Waiting too long on stall address 0x088BB324, aborting the list PspGeList[id=0x34, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BB324, stall=0x088BB324]
52532 [GUI] ERROR ge - Aborting current list processing due to too many errors
79902 [user_main] INFO hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=26000, addr=0x00000000(0.0.0.0)]
79902 [user_main] INFO stdout - got here4
79930 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=08804000
79930 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom unsupported flag 0x2 on datagram socket
79931 [GUI] INFO ge - Emulator paused - cancelling current list id=53
93687 [GUI] ERROR ge - Waiting too long on stall address 0x088BC83C, aborting the list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BC83C, stall=0x088BC83C]
93698 [GUI] ERROR ge - Waiting too long on stall address 0x088BC83C, aborting the list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BC83C, stall=0x088BC83C]
93709 [GUI] ERROR ge - Waiting too long on stall address 0x088BC83C, aborting the list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BC83C, stall=0x088BC83C]
93720 [GUI] ERROR ge - Waiting too long on stall address 0x088BC83C, aborting the list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BC83C, stall=0x088BC83C]
93731 [GUI] ERROR ge - Waiting too long on stall address 0x088BC83C, aborting the list PspGeList[id=0x38, status=PSP_GE_LIST_STALL_REACHED, pc=0x088BC83C, stall=0x088BC83C]
93731 [GUI] ERROR ge - Aborting current list processing due to too many errors
114583 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=08804000
114584 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom unsupported flag 0x2 on datagram socket
114593 [GUI] INFO ge - Emulator paused - cancelling current list id=57
121779 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=08804000
121780 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom unsupported flag 0x2 on datagram socket
121790 [GUI] INFO ge - Emulator paused - cancelling current list id=58
122489 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=08804000
122490 [user_main] WARN hle.sceNetInet - sceNetInetRecvfrom unsupported flag 0x2 on datagram socket
122500 [GUI] INFO ge - Emulator paused - cancelling current list id=59
Code:
------------------------------------------------------------
Thread ID - 0x0000000A
Th Name - user_main
zr:0x00000000 at:0x088A0000 v0:0xFFFFFFFF v1:0x00000002
a0:0x00000002 a1:0x0BBBDF60 a2:0x000003E8 a3:0x00000002
t0:0x00000000 t1:0x00000000 t2:0xFFFFFFFF t3:0x181DF66E
t4:0x00000006 t5:0x40581DF6 t6:0x00000000 t7:0x00000000
s0:0x088B0000 s1:0x08BE0000 s2:0x088B677C s3:0x08B60000
s4:0xFFFFFFFF s5:0x08BE35D0 s6:0x08BE0000 s7:0x088C0000
t8:0xFE1C3800 t9:0x10584E7E k0:0x0BBBFF00 k1:0x00000000
gp:0x088C2490 sp:0x0BBBDF58 fp:0x088B0000 ra:0x0888F938
0x08804000: 0x27BDFF90 - addiu $sp, $sp, -112
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot3' ID: 0x0020 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x088731D0 Stack: 0x0BB70000 - 0x0BB80000 Stack Size: 0x00010000
Thread Run Clocks: 17387848 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'mp3decode_thread' ID: 0x0026 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x1E Initial Priority: 0x1E
Thread Entry: 0x08819F88 Stack: 0x0BBCD000 - 0x0BBCF000 Stack Size: 0x00002000
Thread Run Clocks: 3156 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0024) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 8170 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08804000 Stack: 0x0BB80000 - 0x0BBC0000 Stack Size: 0x00040000
Thread Run Clocks: 1175744746 Exit Code: 0x800201A4
Thread Wait Type: None Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot0' ID: 0x001A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x088731D0 Stack: 0x0BBEF000 - 0x0BBFF000 Stack Size: 0x00010000
Thread Run Clocks: 21815510 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot1' ID: 0x001C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x088731D0 Stack: 0x0BBDF000 - 0x0BBEF000 Stack Size: 0x00010000
Thread Run Clocks: 17391975 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'update_thread' ID: 0x000E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x0881B644 Stack: 0x0BBFF000 - 0x0BC00000 Stack Size: 0x00001000
Thread Run Clocks: 44 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'audiot2' ID: 0x001E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x088731D0 Stack: 0x0BBCF000 - 0x0BBDF000 Stack Size: 0x00010000
Thread Run Clocks: 17392020 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 032BC170 53199216 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 00184200 1589760 bytes
[ ]
------------------------------------------------------------