10-09-2012, 07:00 AM
(10-08-2012, 12:31 PM)jeremymd Wrote: Update:Hi, by any chance, would you be willing to share said settings? I've been trying to get PW running for a good while now and I can't even get it past the opening 'Memory check' screen.
Okay, I've finished Peacewalker on jpcsp. Save for the bug where any version of peacewalker boss is unbeatable(i had to play those battles on my PSP), everything works great(with the occasional bugs of course).
Funny bugs I've found(resolved by restarting jpcsp):
Monsters in monster hunter, after doing their initial growl, just stand there and stare at you.
On some maps, enemies "dance". They are all in sync while checking their left then right foot. Left, right, left right...
On some maps, there is a consistent sonicstage bug. There are those that need sonicstage turned off, then there are those that need it on.
On occasion, there is some kind of "haze". Degrees of haze varies. All of this is usually resolved by enabling decoding of indexed textures. If it doesn't resolve that way, deactivate ge textures to memory(apply), then enable again.
Sometimes, on Cocoon battles, the Cocoon isn't there!
Pity this is supposed to be completely playable. I tried portable ops on jpcsp and i've checked the threads and that game has a long way to go methinks, before it can be playable.
Btw, for anybody interested enough, I have some new settings that have made the game run faster than ever(almost no stutters now).
All in all, awesome emulator!! I'll be trying out some more of my long forgotten backups. Thank you so much for the hardwork, devs and others. You know who you are.
It may just be me though, I mean on my Vista 32bit laptop, everything on JPCSP runs incredibly slow, and on the MBP 13 inch, JPCSP doesn't work at all.