12-25-2011, 06:52 PM
Is there any way to force Jpcsp to use more RAM? Currently the 32 bit version can only use about 2 GB max I think, and in games like Dissidia Duodecim, I'm always running out of memory after 10-15 mins of playing (since I have vertex cache and shaders enabled for better performance), and it gets annoying to restart the emulator every once in a while.
I have 8 GB worth of RAM and I'd like Jpcsp to use up to 50% (I think that's the limit since Windows reserves half for itself iirc), without needing to use 64 bit Java since it has no sound.
I have 8 GB worth of RAM and I'd like Jpcsp to use up to 50% (I think that's the limit since Windows reserves half for itself iirc), without needing to use 64 bit Java since it has no sound.


Awesome news anyways, guess I'll just install 64 bit Java and get playing then.