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Senritsu no Stratus - NPJH50467 - Printable Version

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+----- Thread: Senritsu no Stratus - NPJH50467 (/showthread.php?tid=87435)



Senritsu no Stratus - NPJH50467 - hyakki - 10-13-2012

aka
戦律のストラタス
Terror of the Stratus

r2784 - Half playable / Playable
r2770 - Nothing. Smile



RE: Senritsu no Stratus - NPJH50467 - sum2012 - 10-14-2012

seem encrypted probrem
Code:
WARN     loader     Encrypted file not supported! (~SCE)
INFO     hle.ModuleMgrForUser     hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/module/libheap.prx') encrypted module not loaded
INFO     hle.ModuleMgrForUser     hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/module/libfont.prx') HLE module libfont loaded
hle.SysMemUserForUser     malloc cannot allocate partition=2, type=PSP_SMEM_Low, size=0x464A1, addr=0x00000000



RE: Senritsu no Stratus - NPJH50467 - gid15 - 10-14-2012

Code:
3372     user_main     WARN     hle.SysMemUserForUser     malloc cannot allocate partition=2, type=PSP_SMEM_Low, size=0x464A1, addr=0x00000000
Could you post a DEBUG log? I can't see where this error is coming from...

Thank you!


RE: Senritsu no Stratus - NPJH50467 - hyakki - 10-14-2012

(10-14-2012, 10:55 AM)gid15 Wrote:
Code:
3372     user_main     WARN     hle.SysMemUserForUser     malloc cannot allocate partition=2, type=PSP_SMEM_Low, size=0x464A1, addr=0x00000000
Could you post a DEBUG log? I can't see where this error is coming from...

Thank you!

added two logs one for hle.SysMemUserForUser and other full debug (hopefully I kept it running long enough) Smile



RE: Senritsu no Stratus - NPJH50467 - gid15 - 10-14-2012

(10-14-2012, 11:19 AM)hyakki Wrote: added two logs one for hle.SysMemUserForUser and other full debug (hopefully I kept it running long enough) Smile
The malloc error was not in the DEBUG log Sad
Could you take the hle.SysMemUserForUser at TRACE level and also hle.ModuleMgrForUser? I suspect this is coming from a module loading...


RE: Senritsu no Stratus - NPJH50467 - hyakki - 10-14-2012

ok, both are trace logs
btw if i switch to debug when messages stop appearing at info, I see a lot of audio messages still going under debug [CRI Wave out], not sure if that could be related


RE: Senritsu no Stratus - NPJH50467 - gid15 - 10-15-2012

Code:
WARN     loader     Encrypted file not supported! (~SCE)
INFO     hle.ModuleMgrForUser     hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/module/libheap.prx')
The sceHeap module (libheap.prx) has been completely rewritten in r2782. This should hopefully fix the memory allocation problems.


RE: Senritsu no Stratus - NPJH50467 - hyakki - 10-15-2012

Tested under 2784
Goes in-game now!, videos(and audio), sfx, bgm are working, other game audio appears to be mono.
Some graphics have a green background and some 3d colors are off (like the 5th screenshot has a white bg like a non transparent fog, not really a big deal though)

Software mode seemed to help with the green.
           

Edit:
Enabling 'Dynamic shader generation' improved the green overlay too. (you can still see some green outline around the characters and some horizontal lines)
   

Anyways thanks for fixing! Smile

Moved to Half-Playable
(I still need to test save points, otherwise it looks fully playable)