EmuNewz Network
Grand Theft Auto: Vice City Stories - ULES00502 - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191)
+--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51)
+---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54)
+----- Forum: JPCSP - Half playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=66)
+----- Thread: Grand Theft Auto: Vice City Stories - ULES00502 (/showthread.php?tid=84887)



Grand Theft Auto: Vice City Stories - ULES00502 - montcer9012 - 09-30-2012

I can get in game; speed is decent with and without VertexCache; however, as same on GTA Liberty City Stories game have some issue when Shader are enable and it makes game crash.

Also, game image is cut on the borders and the only way to get it streched is with Only GE Graphics option; even like that image still cut on the borders.


RE: Grand Theft Auto: Vice City Stories - ULES00502 - montcer9012 - 11-11-2012

SoftwareMode can proper stretch the image but break other things like load screens and hud images.