Digimon World Re:Digitize - NPJH50588 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Digimon World Re:Digitize - NPJH50588 (/showthread.php?tid=69706) |
RE: Digimon World RE: Digitize. - NPJH50588 - peigersi - 08-27-2012 If the timer can work then still playable RE: Digimon World RE: Digitize. - NPJH50588 - damicore - 09-01-2012 Garbled intro, menus, time, and dialogue boxes persist in r2718. 2613 GUI INFO ge GL_CONTEXT_FLAGS: 0x0 2614 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x0 2621 GUI INFO ge Using shaders with Skinning 2622 GUI INFO ge Using Geometry Shader for SPRITES 2622 GUI INFO ge Using Uniform Buffer Object (UBO) 2665 GUI INFO ge Using Geometry Shader shader-150.geom 2669 GUI INFO ge Using shaders with Skinning 2669 GUI INFO ge Using Geometry Shader for SPRITES 2670 GUI INFO ge Using Uniform Buffer Object (UBO) 2692 GUI INFO ge Using Geometry Shader shader-150.geom 2707 GUI INFO ge Using Async Vertex Cache 2708 GUI INFO ge Using non-optimized VertexInfo reading I think these lines are new. Log Attached. RE: Digimon World RE: Digitize. - NPJH50588 - gid15 - 09-19-2012 I've fixed an VFPU instruction in r2724. Could you check if this brings any change to this game? RE: Digimon World Digitize. - NPJH50588 - Taiki - 09-19-2012 (09-19-2012, 03:40 PM)gid15 Wrote: I've fixed an VFPU instruction in r2724. Could you check if this brings any change to this game? No changes. RE: Digimon World RE: Digitize. - NPJH50588 - damicore - 10-05-2012 Nothing has changed in R2758. RE: Digimon World RE: Digitize. - NPJH50588 - nykoz - 10-10-2012 Nothing has changed in R2763. RE: Digimon World RE: Digitize. - NPJH50588 - gid15 - 10-14-2012 A new VFPU bug has been identified by dan83 and fixed in r2773. Could you retest this game? RE: Digimon World Digitize. - NPJH50588 - damicore - 10-15-2012 (10-14-2012, 08:44 PM)gid15 Wrote: A new VFPU bug has been identified by dan83 and fixed in r2773. Could you retest this game? Everything is still the same as of R2774. What could that possibly mean? RE: Digimon World Digitize. - NPJH50588 - justinuyasha - 11-16-2012 Sadly, still no change in 2860. RE: Digimon World RE: Digitize. - NPJH50588 - InkompleteWish - 11-25-2012 Hi, i am new to the side and to the PSP Emulator *cough* So i made a log and will attach it. It is the problems with the icons. I do not mind a bit of graphic mistakes but i would at least want the icons to be correct. Sorry if i did it wrong or something. I hope at least that there will be a solution to these. |