Fantasy Golf Pangya Portable - ULJM05440 - dista_bagus - 04-17-2011
Jpcsp r2088
Enable Media Engine + Decode Audio SonicStage + use non-native fonts flash0
no screen.
Code: 1220 [GUI] INFO emu - Java version: 1.6.0_24 (1.6.0_24-b07)
1221 [GUI] INFO emu - Jpcsp v0.6 2088
1222 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05440
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 5.03
REGION = 32768
TITLE = ?????????????????
probably homebrew? false
1241 [GUI] INFO emu - Loading global compatibility settings:
1242 [GUI] INFO emu - Configuration / Region
1242 [GUI] INFO emu - Language [???]
1243 [GUI] INFO emu - Button preference: ["O" for "Enter"]
1243 [GUI] INFO emu - Daylight savings: [Off]
1243 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
1244 [GUI] INFO emu - Time format: [24H]
1244 [GUI] INFO emu - Date format: [YYYY-MM-DD]
1244 [GUI] INFO emu - WLAN power saving mode: [Off]
1244 [GUI] INFO emu - Ad hoc channel: [Auto]
1245 [GUI] INFO emu - Nickname: []
1245 [GUI] INFO emu - Configuration / Video
1245 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
1245 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
1246 [GUI] INFO emu - [ ] Use vertex cache
1246 [GUI] INFO emu - [ ] Use shaders (experimental)
1246 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
1246 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
1247 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
1247 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
1247 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
1247 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
1248 [GUI] INFO emu - Configuration / Audio
1248 [GUI] INFO emu - [ ] Disable audio threads
1248 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
1249 [GUI] INFO emu - [ ] Disable audio blocking
1249 [GUI] INFO emu - Configuration / Memory
1249 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
1249 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
1250 [GUI] INFO emu - Configuration / Media
1250 [GUI] INFO emu - [X] Use Media Engine
1250 [GUI] INFO emu - [ ] Extract media files to tmp folder
1250 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
1251 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder
1251 [GUI] INFO emu - Configuration / Compiler
1251 [GUI] INFO emu - [X] Use compiler (dynarec)
1251 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
1252 [GUI] INFO emu - [500] Maximum method size
1252 [GUI] INFO emu - Configuration / Crypto
1252 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
1252 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
1253 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
1253 [GUI] INFO ge - Only GE Graphics: false
1253 [GUI] INFO hle.sceMpeg - Media Engine enabled
1275 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
1276 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
1276 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
1276 [GUI] INFO memory - Ignore invalid memory access: false
1513 [GUI] INFO emu - Unrecognized file format
1514 [GUI] INFO emu - File magic 00 00 00 00
1578 [GUI] WARN emu - Encrypted file detected! (~PSP)
1579 [GUI] INFO emu - Calling crypto engine for PRX.
10935 [GUI] INFO emu - Found ModuleInfo name:'projectg_psp' version:0101 attr:00000000 gp:00000000
10937 [GUI] INFO emu - Found 203 unresolved imports
10938 [GUI] INFO emu - 203 NIDS mapped
11005 [GUI] INFO hle - Using the external audio decoder (SonicStage)
11169 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
11178 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
11187 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
11194 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
11201 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
11208 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
11215 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
11222 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
11229 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
11236 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
11243 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
11250 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
11257 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
11264 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
11271 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
11278 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
11279 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
11324 [GUI] INFO ge - Using RenderingEngineLwjgl31
11324 [GUI] INFO ge - OpenGL version: 3.3.10600 Compatibility Profile Context
11324 [GUI] INFO ge - Shading Language version: 3.30
11324 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
11325 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
11332 [GUI] INFO ge - Using VBO
13582 [root] WARN hle - Unsupported syscall 2064 sceKernelSetCompiledSdkVersion395 03090510 09FFFE00 00000000
14007 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=10
14008 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=11
14035 [user_main] INFO stdout - sceGuPatchDivide
14042 [user_main] INFO stdout -
14048 [user_main] INFO stdout - sceGuTexScale
14054 [user_main] INFO stdout -
14305 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd1: flags = 1 permissions = 0644
RE: Fantasy Golf Pangya [ULJM05440] - Encrypted - Hykem - 04-17-2011
Any differences with r2090?
RE: Fantasy Golf Pangya [ULJM05440] - Encrypted - dista_bagus - 04-18-2011
still same as above with Jpcsp r2090.
also disable Media Engine + SonicStage don't work too.
for US version the problem same too.
RE: Fantasy Golf Pangya [ULJM05440] - Encrypted - gid15 - 04-20-2011
(04-18-2011, 08:17 AM)dista_bagus Wrote: still same as above with Jpcsp r2090.
also disable Media Engine + SonicStage don't work too.
for US version the problem same too. I've provided a fix in r2096 for a function introduced by Hykem in r2090. Could you check again?
RE: Fantasy Golf Pangya [ULJM05440] - Encrypted - Hykem - 04-20-2011
(04-20-2011, 04:04 PM)gid15 Wrote: (04-18-2011, 08:17 AM)dista_bagus Wrote: still same as above with Jpcsp r2090.
also disable Media Engine + SonicStage don't work too.
for US version the problem same too. I've provided a fix in r2096 for a function introduced by Hykem in r2090. Could you check again?
Thanks gid! I just ran another test and I think I finally figured out that command.
It works just like sceIoRead. It seems that it reads outSize sectors from the disc, stores them in outBuffer and then returns the number of read sectors.
That's why outSize is always changing from game to game.
RE: Fantasy Golf Pangya [ULJM05440] - Encrypted - dista_bagus - 04-21-2011
gid15 & Hykem, try it with Jpcsp r2096.
with Enable Media Engine + SonicStage also disable 2 of those, still can't play/no screen/black.
and appear message on log
Code: 12394 [root] WARN hle - Unsupported syscall 2064 sceKernelSetCompiledSdkVersion395 03090510 09FFFE00 00000000
12634 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=10
12635 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=11
12663 [user_main] INFO stdout - sceGuPatchDivide
12676 [user_main] INFO stdout -
12682 [user_main] INFO stdout - sceGuTexScale
12688 [user_main] INFO stdout -
12933 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd1: flags = 1 permissions = 0644
RE: Fantasy Golf Pangya [ULJM05440] - Encrypted - dista_bagus - 06-04-2011
log INFO+DEBUG and profiler Jpcsp r2163.
RE: Fantasy Golf Pangya [ULJM05440] - Encrypted - gid15 - 09-14-2011
(04-20-2011, 04:35 PM)Hykem Wrote: Thanks gid! I just ran another test and I think I finally figured out that command.
It works just like sceIoRead. It seems that it reads outSize sectors from the disc, stores them in outBuffer and then returns the number of read sectors.
That's why outSize is always changing from game to game. The command sceIoIoctl(cmd=0x01F30003) should now be correct in r2308. It has been tested on a PSP.
RE: Fantasy Golf Pangya [ULJM05440] - Encrypted - dista_bagus - 09-15-2011
Jpcsp r2308
try with USA version must with ignore invalid memory.
has some issue like sometimes appear image & sometimes not also has flickering.
when skip at conversation can't continue, stuck at now loading.
here's log INFO.
RE: Fantasy Golf Pangya [ULJM05440] - Encrypted - sum2012 - 11-20-2012
Rev2868 Black screen.
Attach info and debug log.
Please note that I upgated to JAVA 7
Rev2308 also don't work
|