Dissidia 012: Duodecim Final Fantasy - ULUS10566 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Dissidia 012: Duodecim Final Fantasy - ULUS10566 (/showthread.php?tid=3977) |
RE: DISSIDIA 012 [duodecim] FINAL FANTASY - ULUS10566 [Encrypted] - TheSilence - 08-09-2012 Hello everyone \o I'm new here so let's go to the point. Well, I use JPCSP r2682 now, and i always use the lastest version and in battles i have roughly 25-30 FPS, but in the cutscenes the FPS turn into 16 D: so someone can say the best configs to play the game, thanks Sorry, english is not my normal language RE: Has anyone gotten JPCSP to run Dissidia 012 at full speed? - montcer9012 - 08-09-2012 (08-09-2012, 10:45 PM)Lateralusderp Wrote: Is Dissidia012 one of those games?I don't have that game so i can't answer you. TheSilence Wrote:so someone can say the best configs to play the gameYou have to find the working configuration for your machine. I suggest you pay attention to the ReadME file include whit JPCSP, especially on section 7 where the graphic options are. RE: DISSIDIA 012 [duodecim] FINAL FANTASY - ULUS10566 [Encrypted] - TheSilence - 08-10-2012 And the cutscene lag? there have solution? RE: DISSIDIA 012 [duodecim] FINAL FANTASY - ULUS10566 [Encrypted] - Hreroth - 08-10-2012 Hello, I have issue with the JPCSP memory (JPCSP ver 0.6 2667) with this game....Message as follow java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Unknown Source) at jpcsp.Allegrex.compiler.RuntimeContext.switchRealThread(RuntimeContex t.java:394) at jpcsp.Allegrex.compiler.RuntimeContext.switchThread(RuntimeContext.ja va:428) at jpcsp.Allegrex.compiler.RuntimeContext.update(RuntimeContext.java:384 ) at jpcsp.HLE.modules150.ThreadManForUser.internalContextSwitch(ThreadMan ForUser.java:555) at jpcsp.HLE.modules150.ThreadManForUser.contextSwitch(ThreadManForUser. java:581) at jpcsp.HLE.modules150.ThreadManForUser.hleRescheduleCurrentThread(Thre adManForUser.java:642) at jpcsp.HLE.modules150.ThreadManForUser.hleRescheduleCurrentThread(Thre adManForUser.java:664) at jpcsp.HLE.modules150.ThreadManForUser.hleBlockCurrentThread(ThreadMan ForUser.java:806) at jpcsp.HLE.modules150.ThreadManForUser.hleBlockCurrentThread(ThreadMan ForUser.java:814) at jpcsp.HLE.modules150.sceGe_user.blockCurrentThreadOnList(sceGe_user.j ava:207) at jpcsp.HLE.modules150.sceGe_user.sceGeListSync(sceGe_user.java:561) at _S1_2_89C6F50.s(_S1_2_89C6F50.java:4) at _S1_2_89A16F0.s(_S1_2_89A16F0.java:28) at _S1_2_89A16F0.exec(_S1_2_89A16F0.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1 47) at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:176) at _S1_2_888537C.s888537c(_S1_2_888537C.java:64) at _S1_2_888537C.s(_S1_2_888537C.java:0) at _S1_2_88852C8.s(_S1_2_88852C8.java:24) at _S1_2_88852C8.exec(_S1_2_88852C8.java) at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1 47) at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:197) at _S1_2_8882FC4.s8883084(_S1_2_8882FC4.java:208) at _S1_2_8882FC4.s(_S1_2_8882FC4.java:192) at _S1_2_8882DB8.s(_S1_2_8882DB8.java:20) at _S1_2_893494C.s(_S1_2_893494C.java:16) at _S1_2_893488C.s(_S1_2_893488C.java:92) at _S1_2_8804160.s8804230(_S1_2_8804160.java:240) at _S1_2_8804160.s(_S1_2_8804160.java:208) at _S1_2_8804160.exec(_S1_2_8804160.java) at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeC ontext.java:653) at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java: 689) at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50) RE: DISSIDIA 012 [duodecim] FINAL FANTASY - ULUS10566 [Encrypted] - deanial - 09-25-2012 .hey guys just wanna know if online lobby is okay now. what im trying to do is run two instances of jpcsp and try to connect those two. so we can play battle on the same pc. any ideas how to get it working? RE: DISSIDIA 012 [duodecim] FINAL FANTASY - ULUS10566 [Encrypted] - hyakki - 09-25-2012 (09-25-2012, 08:12 AM)deanial Wrote: .hey guys just wanna know if online lobby is okay now. what im trying to do is run two instances of jpcsp and try to connect those two. so we can play battle on the same pc. any ideas how to get it working?check here for more info how to enable two jpcsp sessions http://www.emunewz.net/forum/showthread.php?tid=40550&pid=63144#pid63144 I did test this game awhile ago with adhoc though it didn't work, things might of changed since then http://www.emunewz.net/forum/showthread.php?tid=3977&pid=65212#pid65212 Edit: Just re-tested w/ r2736, unfortunately at this time this game is still incompatible with online mode. (fails to join, said match canceled) RE: DISSIDIA 012 [duodecim] FINAL FANTASY - ULUS10566 [Encrypted] - deanial - 09-25-2012 (09-25-2012, 08:17 AM)hyakki Wrote:(09-25-2012, 08:12 AM)deanial Wrote: .hey guys just wanna know if online lobby is okay now. what im trying to do is run two instances of jpcsp and try to connect those two. so we can play battle on the same pc. any ideas how to get it working?check here for more info how to enable two jpcsp sessions .im having trouble with the config's. sorry just a noob. still cant see any friend on adhoc. .tried to use different controls config and it did work. played two-player mode. but fps is low, well as expected RE: DISSIDIA 012 [duodecim] FINAL FANTASY - ULUS10566 [Encrypted] - deanial - 09-27-2012 .i have this very little issue going on when im playing. it does not happen everytime, but boy it is annoying. sometimes when i jpcsp run too long, the game starts to lag, sound and video pauses then play. is there something wrong with my config? it happens when i play for about 30 mins or so. any ideas thanks. RE: DISSIDIA 012 [duodecim] FINAL FANTASY - ULUS10566 [Encrypted] - LeaT - 10-14-2012 (08-09-2012, 10:48 PM)TheSilence Wrote: Hello everyone \o I use these settings: Only GE graphics Use shaders Enable saving GE screen to textures Enable dynamic shader generation Disable optimized VertexInfo And I have a pretty solid 30 FPS all around. At first when you enter battle, it will be slow because it's loading to RAM but once everything is loaded you will have very smooth FPS and it will remain that way until you quit JPCSP. (08-09-2012, 10:30 PM)Lateralusderp Wrote:(08-09-2012, 10:19 PM)montcer9012 Wrote: @Lateralusderp, you could try whit JPCSP latest revision; download here: Very legit. See my post prior yours that I just quoted with my settings. I have a pretty solid 30 FPS. I run both settings for Dissidia and Duodecim with the same results. Very playable. I also want to add that Dissidia is capped at 30 FPS, so you will not get better FPS than 31. (08-06-2012, 08:19 PM)Finzy Wrote: Made some gameplay videos with r2667: What settings did you use to get rid of the texture errors that to my knowledge seems to persist with the most recent revisiion? RE: DISSIDIA 012 [duodecim] FINAL FANTASY - ULUS10566 [Encrypted] - abood555 - 10-14-2012 (09-27-2012, 02:39 PM)deanial Wrote: .i have this very little issue going on when im playing. it does not happen everytime, but boy it is annoying. sometimes when i jpcsp run too long, the game starts to lag, sound and video pauses then play. is there something wrong with my config? it happens when i play for about 30 mins or so. any ideas thanks. Don't think there is a solution... I tried everything in jpcsp launcher but no progress with the lag (I did not try large page size btw) anyway what I do is quick save if u r in a dungeon then restart jpcsp. And If u r in a battle... Then u'll have to wait and fight till the battle is over, save and restart... Sry but I dont know if there is another solution |