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Gods Eater Burst - ULUS10563 - Printable Version

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+----- Thread: Gods Eater Burst - ULUS10563 (/showthread.php?tid=3926)

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RE: Gods Eater Burst - ULUS10563 [Encrypted] - vmftm12 - 05-18-2013

DLC Quest error


RE: Gods Eater Burst - ULUS10563 - dee200 - 11-19-2013

its playable now
use vertex
use shaders
use ge-saving
use optimal for sharder and vertex


RE: Gods Eater Burst - ULUS10563 - Zekro - 11-19-2013

Moved to playable
Please report if there are any changes


RE: Gods Eater Burst - ULUS10563 - dee200 - 11-20-2013

ok ill just posted the settings i use there then

i edited the batch file :RUN
echo Running Jpcsp 64bit...
"%JAVA_CMD%" -Xmx8000m -Xss28m -XX:MaxPermSize=512m -XX:ReservedCodeCacheSize=256m -Djava.library.path=lib/windows-amd64 -jar bin/jpcsp.jar %*
if ERRORLEVEL 1 goto PAUSE
goto END

these same settings might work for god eater 2 also

[X]use vertex cache
[X]use shaders
[X]enable VAO
[X]enable saving GE screen to textures instead of memory
[X]enable decoding of indexed textures
{Audio}
all unchecked
{memory}
all unchecked
{misc}
[X]use media engine
[X]decode audio files with sonic stage(use google search engine to find it.
oh and download the lastest version of JRE7 i find quit useful
with these settings the game runs great just like on psp

jcpsp version 3409 sometimes a white box may appear its ok just reset the game