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Tales of The World: Radiant Mythology 2 - ULJS00175 - Printable Version

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+----- Thread: Tales of The World: Radiant Mythology 2 - ULJS00175 (/showthread.php?tid=3019)

Pages: 1 2


RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - sum2012 - 11-13-2012

2851 Implemented sceFontGetCharImageRect
Does it fix it ?


RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - hyakki - 11-13-2012

r2857
fonts look normal now, still suffers from the random invalid memory errors though Smile


RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - sum2012 - 07-29-2013

r3327
Use attach save file
go to
   
Code:
ERROR   memory - user_main - read32 - Invalid memory address: 0x0000012C PC=0x0887F1E0
Attach ,compiler debug log,ge debug log,loader debug log,hle.sceDisplay debug log


RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - sum2012 - 08-11-2013

r3350
Can go into cave but when leave to do a mission.
Code:
java.lang.RuntimeException: Cannot find executable
    at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:139)
    at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:189)
Attach loader and compiler debug log


RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - sum2012 - 08-25-2013

r3369 The probrem fixed.
But I want more people test before move to playable.


RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - sum2012 - 08-25-2013

My freind zcbm999999 confirm this game now no more probrem
Can move to playable Smile


RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - Zekro - 08-25-2013

Moved to playable


RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - gid15 - 07-30-2014

@onelight: could you post an updated log file at INFO level?
I see a lot of such warnings in the old log files:
Code:
13:43:20  WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x08155F80, bufferwidth=128, pixelformat=3 bad params
13:43:20  INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=0 OK
which could be related to the graphics issues you have reported.


RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - onelight - 07-30-2014

(07-30-2014, 10:31 AM)gid15 Wrote: @onelight: could you post an updated log file at INFO level?
I see a lot of such warnings in the old log files:
Code:
13:43:20  WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x08155F80, bufferwidth=128, pixelformat=3 bad params
13:43:20  INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=0 OK
which could be related to the graphics issues you have reported.
About BGM no loop, disable atrac3+ decoding will help, but jpcsp need 30s to decod at3 to wav

.zip   opengl disable atrac3+ decoding log.zip (Size: 26.11 KB / Downloads: 84)


.zip   external software renderer.zip (Size: 16.43 KB / Downloads: 114)


RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - onelight - 07-31-2014

@gid15
r3583
incorrect, semi-transparent map