Tales of The World: Radiant Mythology 2 - ULJS00175 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: Tales of The World: Radiant Mythology 2 - ULJS00175 (/showthread.php?tid=3019) Pages:
1
2
|
Tales of The World: Radiant Mythology 2 - ULJS00175 - hyakki - 12-09-2010 last tested r2188, Game works up till a certain point (when you go to first mission, it will crash on the loading screen) Image RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - Hykem - 12-10-2010 Is this fixed in r1900? RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - hyakki - 12-11-2010 yep fixed in r1900 (though it locks up jpcsp for a few seconds loading it, but it works) this game is looking good, movie w/ audio, gets in-game, can control the character, save/load works, runs pretty fast. bugs has bad font problem, character position in the game menu is off (though its a minor bug) .. besides for video there is no audio in game at all (no beeps or anything) not sure if its just all at3+ or something else is up.. updated first post with screens RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - hyakki - 12-11-2010 r1906 eventually crashed after going to the world map and into a town, talking to someone info log attached also attached umd loading log set to info (mostly invalid memory errors) (i think this game can be moved to half-playable) RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - hyakki - 12-15-2010 r1913 some in-game sounds are now working like text beeps, menu beeps still crashes at two points (one is npc chat other is going to a destination) right after the loading screen just before it crashes you can see the graphics start to slightly fade in Code: java.lang.RuntimeException: Cannot find executable RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - hyakki - 06-16-2011 r2188 new log, this is from new game , till where it crashes i tried to switch it to debug mode right before it crashes but i did it too soon, so i changed back to info then it crashed then after the first invalid memory error i changed back to debug and pressed run again maybe it got something useful. added a new debug log, This is after i loaded save and went back to the part where it crashes , this time i was able to capture the full debug where it crashed before. updating first post with new screens. RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - Shina - 06-23-2011 Doesn't work me. I can play it, but the audio is messed up, keeps playing a buzzing noise, and the text is missing. What settings you used? RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - gid15 - 10-05-2011 (06-23-2011, 12:28 PM)Shina Wrote: Doesn't work me. I can play it, but the audio is messed up, keeps playing a buzzing noise, and the text is missing.Could you try again on r2326? The audio has been improved. RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - hyakki - 10-05-2011 (10-05-2011, 06:41 PM)gid15 Wrote:r2326(06-23-2011, 12:28 PM)Shina Wrote: Doesn't work me. I can play it, but the audio is messed up, keeps playing a buzzing noise, and the text is missing.Could you try again on r2326? The audio has been improved. audio is much better no longer has the infinite looping effect for sfx , game still crashes when trying to move to a new location though (but it always did this) RE: Tales of The World: Radiant Mythology 2 - ULJS00175 - hyakki - 11-12-2012 r2486 been awhile since I tested this, suffers from invalid memory problems, fonts seem re-sized incorrectly Code: 15:06:49 WARN hle.sceFont - user_main - Unimplemented sceFontGetCharImageRect fontHandle=0x8D16434, charCode=0x6642, charRectPtr=0x09FFEE40 |