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Dynasty Warriors: Strikeforce - USA - ULUS10416 - Printable Version

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+----- Thread: Dynasty Warriors: Strikeforce - USA - ULUS10416 (/showthread.php?tid=2951)



Dynasty Warriors: Strikeforce - USA - ULUS10416 - BlackDaemon - 12-04-2010

r1879
Load with decrypted boot.bin
Code:
6671 [GUI] INFO  emu - Jpcsp v0.6 1879
6672 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10416
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 5.03
REGION = 32768
TITLE = DYNASTY WARRIORS: Strikeforce
probably homebrew? false
6676 [GUI] DEBUG hle - Loading HLE firmware up to version 503
6680 [GUI] INFO  emu - Loading global compatibility settings
6680 [GUI] INFO  ge - Only GE Graphics: false
6699 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
6699 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
6699 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
6700 [GUI] INFO  memory - Ignore invalid memory access: false
6701 [GUI] DEBUG emu - No patch file found for this game
6725 [GUI] DEBUG runtime - RuntimeContext.reset
6806 [GUI] DEBUG hle - Loading HLE firmware up to version 503
6820 [GUI] DEBUG memory - PH#0: loading program 08804000 - 088076E0 - 08807900
6821 [GUI] DEBUG memory - PH#0: new loadAddressLow 08804000
6821 [GUI] DEBUG memory - PH alloc consumption 00003900 (mem 00000220)
6821 [GUI] DEBUG memory - .bss: ignoring zero-length type 8 section 088076E0
6822 [GUI] INFO  emu - Found ModuleInfo name:'ROOT' version:0100 attr:00000000 gp:0880f6d0
6823 [GUI] DEBUG memory - Reserving 0x3900 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
6823 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x3900, addr=0x08804000: returns 0x08804000
6824 [GUI] INFO  emu - Found 32 imports from 9 modules
6825 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804000
6825 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x088043A4
6826 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
6826 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
6826 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08806688
6826 [GUI] WARN  emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x05000010
6827 [GUI] INFO  emu - 32 NIDS mapped
6828 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
6913 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
6914 [GUI] DEBUG runtime - Switching to Thread root
6914 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
6936 [GUI] INFO  ge - Using RenderingEngineLwjgl31
6936 [GUI] INFO  ge - OpenGL version: 4.1.0
6937 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
6937 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
6937 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
6943 [GUI] INFO  ge - Using VBO
6944 [GUI] DEBUG ge - bindBuffer 0, 1
6944 [GUI] DEBUG ge - setBufferData target=0, size=2880, buffer size=2880, usage=6
6949 [GUI] DEBUG ge - bindBuffer 0, 2
6950 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
6963 [GUI] DEBUG ge - bindBuffer 0, 3
6963 [GUI] DEBUG ge - setBufferData target=0, size=8388608, buffer size=8388608, usage=0
6972 [GUI] DEBUG ge - bindBuffer 0, 4
6972 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
6972 [GUI] DEBUG ge - genTexture
6973 [GUI] DEBUG ge - bindTexture 1
6973 [GUI] DEBUG ge - setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0
6974 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
6975 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
6975 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
6975 [GUI] DEBUG ge - setTextureWrapMode 1, 1
6976 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
6976 [GUI] DEBUG ge - disableFlag GU_LIGHT0
6976 [GUI] DEBUG ge - disableFlag GU_LIGHT1
6976 [GUI] DEBUG ge - disableFlag GU_LIGHT2
6976 [GUI] DEBUG ge - disableFlag GU_LIGHT3
6977 [GUI] DEBUG ge - startDisplay
6977 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
6977 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
6977 [GUI] DEBUG ge - bindTexture 1
6978 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
6978 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
6979 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
6979 [GUI] DEBUG ge - disableFlag GU_BLEND
6979 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
6979 [GUI] DEBUG ge - disableFlag GU_FOG
6979 [GUI] DEBUG ge - disableFlag GU_LIGHTING
6980 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
6980 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
6980 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
6980 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
6980 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
6981 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
6981 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
6981 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
6981 [GUI] DEBUG ge - setTextureWrapMode 1, 1
6981 [GUI] DEBUG ge - setDepthMask disabled
6982 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
6982 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
6982 [GUI] DEBUG ge - setFrontFace clockwise
6982 [GUI] DEBUG ge - setBones count=0
6983 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
6983 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
6984 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
6984 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
6984 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
6985 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
6985 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
6985 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
6985 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
6986 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
6986 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
6986 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
6986 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
6987 [GUI] DEBUG ge - enableClientState 0
6987 [GUI] DEBUG ge - disableClientState 1
6987 [GUI] DEBUG ge - disableClientState 2
6987 [GUI] DEBUG ge - enableClientState 3
6987 [GUI] DEBUG ge - bindBuffer 0, 4
6988 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
6988 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
6988 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
6988 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
6989 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
6989 [GUI] DEBUG ge - setTextureFunc func=12
6989 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
6989 [GUI] DEBUG ge - setTextureWrapMode 0, 0
6989 [GUI] DEBUG ge - setFrontFace counter-clockwise
6990 [GUI] DEBUG ge - endDirectRendering
6990 [GUI] DEBUG ge - endDisplay
6990 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
7016 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
7016 [GUI] DEBUG ge - disableFlag GU_LIGHT0
7016 [GUI] DEBUG ge - disableFlag GU_LIGHT1
7016 [GUI] DEBUG ge - disableFlag GU_LIGHT2
7016 [GUI] DEBUG ge - disableFlag GU_LIGHT3
7017 [GUI] DEBUG ge - startDisplay
7017 [GUI] DEBUG ge - setViewport x=0, y=0, width=480, height=272
7017 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
7017 [GUI] DEBUG ge - bindTexture 1
7018 [GUI] DEBUG ge - setPixelStore rowLength=512, alignment=3
7018 [GUI] DEBUG ge - setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056
7018 [GUI] DEBUG ge - disableFlag GU_DEPTH_TEST
7019 [GUI] DEBUG ge - disableFlag GU_BLEND
7019 [GUI] DEBUG ge - disableFlag GU_ALPHA_TEST
7019 [GUI] DEBUG ge - disableFlag GU_FOG
7019 [GUI] DEBUG ge - disableFlag GU_LIGHTING
7019 [GUI] DEBUG ge - disableFlag GU_COLOR_LOGIC_OP
7020 [GUI] DEBUG ge - disableFlag GU_STENCIL_TEST
7020 [GUI] DEBUG ge - disableFlag GU_CULL_FACE
7020 [GUI] DEBUG ge - disableFlag GU_SCISSOR_TEST
7020 [GUI] DEBUG ge - enableFlag GU_TEXTURE_2D
7020 [GUI] DEBUG ge - setTextureMipmapMinFilter 0
7020 [GUI] DEBUG ge - setTextureMipmapMagFilter 0
7021 [GUI] DEBUG ge - setTextureMipmapMaxLevel 0
7021 [GUI] DEBUG ge - setTextureWrapMode 1, 1
7021 [GUI] DEBUG ge - setDepthMask disabled
7021 [GUI] DEBUG ge - setTextureFunc func=3 ALPHA
7021 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=1
7022 [GUI] DEBUG ge - setFrontFace clockwise
7022 [GUI] DEBUG ge - setBones count=0
7022 [GUI] DEBUG ge - setProjectionMatrix 0,004 0,000 0,000 0,000
7022 [GUI] DEBUG ge - setProjectionMatrix 0,000 -0,007 0,000 0,000
7023 [GUI] DEBUG ge - setProjectionMatrix 0,000 0,000 -1,000 0,000
7023 [GUI] DEBUG ge - setProjectionMatrix -1,000 1,000 -0,000 1,000
7023 [GUI] DEBUG ge - setModelViewMatrix 1,000 0,000 0,000 0,000
7023 [GUI] DEBUG ge - setModelViewMatrix 0,000 1,000 0,000 0,000
7023 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 1,000 0,000
7024 [GUI] DEBUG ge - setModelViewMatrix 0,000 0,000 0,000 1,000
7024 [GUI] DEBUG ge - setTextureMatrix 1,000 0,000 0,000 0,000
7024 [GUI] DEBUG ge - setTextureMatrix 0,000 1,000 0,000 0,000
7024 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 1,000 0,000
7025 [GUI] DEBUG ge - setTextureMatrix 0,000 0,000 0,000 1,000
7025 [GUI] DEBUG ge - startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272
7025 [GUI] DEBUG ge - enableClientState 0
7025 [GUI] DEBUG ge - disableClientState 1
7025 [GUI] DEBUG ge - disableClientState 2
7026 [GUI] DEBUG ge - enableClientState 3
7026 [GUI] DEBUG ge - bindBuffer 0, 4
7026 [GUI] DEBUG ge - setTexCoordPointer size=2, type=6, stride=16, offset=0
7026 [GUI] DEBUG ge - setVertexPointer size=2, type=6, stride=16, offset=8
7026 [GUI] DEBUG ge - setBufferData target=0, size=64, buffer size=64, usage=6
7027 [GUI] DEBUG ge - drawArrays type=7, first=0, count=4
7027 [GUI] DEBUG ge - disableFlag GU_TEXTURE_2D
7027 [GUI] DEBUG ge - setTextureFunc func=12
7027 [GUI] DEBUG ge - setTextureMapMode mode=0, proj=0
7027 [GUI] DEBUG ge - setTextureWrapMode 0, 0
7027 [GUI] DEBUG ge - setFrontFace counter-clockwise
7028 [GUI] DEBUG ge - endDirectRendering
7028 [GUI] DEBUG ge - endDisplay
7028 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
9262 [Emu] INFO  runtime - Using Compiler
9327 [root_6] WARN  hle - Unsupported syscall 20F0 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
9340 [user_main] INFO  compiler - Replacing CodeBlock at 0x0880649C by Native Code 'strlen'
9344 [user_main] INFO  compiler - Replacing CodeSequence at 0x08805AD0-0x08805B74 by Native Code 'memset'
9349 [user_main] INFO  compiler - Replacing CodeBlock at 0x08804ABC by Native Code 'nop'
9409 [Emu] INFO  runtime - Using Compiler
9484 [user_main] INFO  memory - Untested relocation of type R_MIPS_NONE addr=08816818
9516 [user_main] INFO  memory - Untested relocation of type R_MIPS_NONE addr=08B45998
9526 [user_main] INFO  emu - Found ModuleInfo name:'MOMUSOU' version:0001 attr:00000000 gp:08b5d7b0
9527 [user_main] INFO  emu - Found 267 imports from 31 modules
9527 [user_main] WARN  emu - Failed to map import at 0x08B08E84 [0x110E318B] Module 'scesupPreAcc'(attempt 1)
9528 [user_main] WARN  emu - Failed to map import at 0x08B08E8C [0x13AE25B3] Module 'scesupPreAcc'(attempt 1)
9528 [user_main] WARN  emu - Failed to map import at 0x08B08E94 [0x1BDF797D] Module 'scesupPreAcc'(attempt 1)
9528 [user_main] WARN  emu - Failed to map import at 0x08B08E9C [0x28C5F696] Module 'scesupPreAcc'(attempt 1)
9529 [user_main] WARN  emu - Failed to map import at 0x08B08EA4 [0x2EC3F4D9] Module 'scesupPreAcc'(attempt 1)
9529 [user_main] WARN  emu - Failed to map import at 0x08B08EAC [0x348BA3E2] Module 'scesupPreAcc'(attempt 1)
9530 [user_main] WARN  emu - Failed to map import at 0x08B08EB4 [0x4661D15C] Module 'scesupPreAcc'(attempt 1)
9530 [user_main] WARN  emu - Failed to map import at 0x08B08EBC [0x86DEBD66] Module 'scesupPreAcc'(attempt 1)
9531 [user_main] WARN  emu - Failed to map import at 0x08B08EC4 [0xA0EAF444] Module 'scesupPreAcc'(attempt 1)
9531 [user_main] WARN  emu - Failed to map import at 0x08B08ECC [0xB03FF882] Module 'scesupPreAcc'(attempt 1)
9531 [user_main] INFO  emu - 257 NIDS mapped
9531 [user_main] INFO  emu - 10 remaining unmapped NIDS
9535 [root] WARN  hle - Unsupported syscall 20F0 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
9538 [GUI] INFO  ge - Using RenderingEngineLwjgl31
9539 [GUI] INFO  ge - OpenGL version: 4.1.0
9539 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
9539 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
9539 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
9540 [GUI] INFO  ge - Using VBO
9541 [user_main] INFO  compiler - Replacing CodeBlock at 0x088134E0 by Native Code 'strlen'
9545 [user_main] INFO  compiler - Replacing CodeSequence at 0x08810CFC-0x08810DA0 by Native Code 'memset'
9551 [user_main] INFO  compiler - Replacing CodeBlock at 0x08804A88 by Native Code 'nop'
9573 [user_main] ERROR compiler - Trying to compile an invalid address 0x1134A910
9574 [user_main] ERROR runtime - RuntimeContext.jumpCall - Cannot find executable
9575 [user_main] ERROR runtime - java.lang.RuntimeException: Cannot find executable
Code:
java.lang.RuntimeException: Cannot find executable
        at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1
13)
        at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:195)
        at _S1_3_8806A00.s(_S1_3_8806A00.java:56)
        at _S1_3_8816040.s(_S1_3_8816040.java:16)
        at _S1_3_8804114.s(_S1_3_8804114.java:268)
        at _S1_3_8804114.exec(_S1_3_8804114.java)
        at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
683)
        at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:47)
Code:
------------------------------------------------------------
Thread ID - 0x00000012
Th Name   - user_main
zr:0x00000000 at:0x00000001 v0:0x1134A910 v1:0x08B10000
a0:0x00000003 a1:0x08853E44 a2:0x08B5F678 a3:0x08B5F66C
t0:0x09FFF6A4 t1:0x00000004 t2:0x08800000 t3:0x08B60000
t4:0x08B557D0 t5:0x00000100 t6:0x08B557D8 t7:0x80000000
s0:0x08B509A0 s1:0x08B557B0 s2:0x08B557B0 s3:0x08B50CA4
s4:0x00000001 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x09FFFB00 k1:0x00000000
gp:0x08B5D7B0 sp:0x09FFF670 fp:0x00000000 ra:0x08804FC8
0x08804114: 0x3C0308B6 - lui        $v1, 0x08B6 <=> li $v1, 0x08B60000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0012 Module ID: 0x000B
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08804114 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 2035 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x000E Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x000F Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  016D0D80 23924096 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   X]
Fragmented memory: 0012F600 1242624 bytes
[                                                           XXXXX]
------------------------------------------------------------



RE: Dynasty Warriors: Strikeforce - USA - ULUS10416 [Encrypted] - Hykem - 12-04-2010

Any differences in r1881?


RE: Dynasty Warriors: Strikeforce - USA - ULUS10416 [Encrypted] - BlackDaemon - 12-04-2010

Hykem,

Yes, it's Half-Playable now, unfortunately ingame gamma looks too high.

r1881
Running with dynarec compiler (log level set to INFO)
Compability options used: None


RE: Dynasty Warriors: Strikeforce - USA - ULUS10416 [Encrypted] - BlackDaemon - 01-02-2012

r2437
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
5576 [root] WARN  hle - Unsupported syscall 207B SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
5735 [user_main] INFO  hle.ThreadManForUser - Audio threads disabled: false
5735 [user_main] INFO  hle.sceDisplay - Saving GE to Textures
5735 [user_main] INFO  ge - Only GE Graphics: false
5736 [user_main] INFO  hle.sceAudio - Audio ChReserve disabled: false
5736 [user_main] INFO  hle.sceAudio - Audio Blocking disabled: false
5736 [user_main] INFO  hle.sceMpeg - Media Engine enabled
5737 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/jpn0.pgf' umd file/dir not found
5738 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn0.pgf' umd file/dir not found
5739 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn1.pgf' umd file/dir not found
5740 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn2.pgf' umd file/dir not found
5740 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn3.pgf' umd file/dir not found
5741 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn4.pgf' umd file/dir not found
5742 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn5.pgf' umd file/dir not found
5743 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn6.pgf' umd file/dir not found
5744 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn7.pgf' umd file/dir not found
5744 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn8.pgf' umd file/dir not found
5745 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn9.pgf' umd file/dir not found
5745 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn10.pgf' umd file/dir not found
5746 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn11.pgf' umd file/dir not found
5746 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn12.pgf' umd file/dir not found
5747 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn13.pgf' umd file/dir not found
5748 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn14.pgf' umd file/dir not found
5748 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/ltn15.pgf' umd file/dir not found
5749 [user_main] WARN  hle.IoFileMgrForUser - stat - 'flash0/font/kr0.pgf' umd file/dir not found
5752 [root] WARN  hle - Unsupported syscall 207B SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
5756 [GUI] INFO  ge - Using RenderingEngineLwjgl31
5756 [GUI] INFO  ge - Using VBO
5757 [GUI] INFO  ge - OpenGL version: 4.1.0
5757 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
5757 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
5757 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
5757 [GUI] INFO  ge - Using VAO (Vertex Array Object)
5758 [GUI] INFO  ge - Using shaders with Skinning
5758 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
5957 [GUI] INFO  ge - Using VAO (Vertex Array Object)
5958 [GUI] INFO  ge - Using shaders with Skinning
5958 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
6041 [user_main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=d
6046 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
6046 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
6047 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
6048 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
6048 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
6049 [user_main] INFO  hle.scePspNpDrm_user - NPDRM Encryption key detected: 0x3634221d2042885c3634259522652
6160 [GUI] INFO  ge - Using Async Vertex Cache
6518 [user_main] INFO  hle.ModuleMgrForUser - sceKernelStartModule - module has no entry point, trying to use module_start_func
6518 [user_main] INFO  hle - sceKernelStartModule - no entry address
6521 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitEventFlag unknown uid=0xffffffff
6549 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/FileSizeEng.bin flags = 1 permissions = 00
6565 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/LDENG.BIN flags = 1 permissions = 00
6586 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
6587 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
6594 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x10000, calloutThreadPri=0x24, calloutThreadStack=0x0, netinitThreadPri=0x24, netinitThreadStack=0x0)
6595 [user_main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
6596 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit (threadStack=0x1c00, threadPri=0x24, adhocIDAddr=0x9e77910)
6596 [user_main] INFO  hle.sceNetAdhocctl - Found Adhoc ID data: type=0, params=ULUS10416
6596 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8b02370, adhocctlHandlerArg=0x0)
6654 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/DummyEFG.bin flags = 1 permissions = 00
6881 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Sound/BGM.bin flags = 1 permissions = 00
7592 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=22(GETSIZE), gameName=ULUS10416, saveName=SAVEDATA, fileName=DATA.BIN
7745 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=15(READSECURE), gameName=ULUS10416, saveName=SAVEDATA, fileName=DATA.BIN
7948 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=15(READSECURE), gameName=ULJM05402, saveName=0000, fileName=DATA.BIN
12665 [user_main] INFO  hle.sceMpeg - sceMpegInit
12669 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Movie/koeilogo.pmf flags = 1 permissions = 00
12701 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=1, syncType=1) (blocking display output)
12768 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
12770 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
12847 [user_main] INFO  hle - Using external audio 'tmp\ULUS10416\Mpeg-362496\ExtAudio.wav'
12965 [displayThread] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=0) ok
18149 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
18215 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
18216 [user_main] WARN  emu - Attempt to release ID=110 with unknown purpose='sceMpeg-Stream'
18216 [user_main] WARN  emu - Attempt to release ID=111 with unknown purpose='sceMpeg-Stream'
18219 [user_main] INFO  hle.sceMpeg - sceMpegFinish
18235 [user_main] INFO  hle.sceMpeg - sceMpegInit
18235 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Movie/omegalogo.pmf flags = 1 permissions = 00
18251 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=1, syncType=1) (blocking display output)
18318 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
18318 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
18333 [user_main] INFO  hle - Using external audio 'tmp\ULUS10416\Mpeg-1202176\ExtAudio.wav'
18462 [displayThread] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=0) ok
19769 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
19836 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
19836 [user_main] WARN  emu - Attempt to release ID=126 with unknown purpose='sceMpeg-Stream'
19836 [user_main] WARN  emu - Attempt to release ID=127 with unknown purpose='sceMpeg-Stream'
19838 [user_main] INFO  hle.sceMpeg - sceMpegFinish
21289 [KspWorker] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x09888000, readSize=0x8000, bufferSize=0x40000, fileSize=0x10FE60
21290 [KspWorker] INFO  hle - Decodable AT3 data detected.
22401 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=15(READSECURE), gameName=ULUS10416, saveName=SAVEDATA, fileName=DATA.BIN
22569 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=15(READSECURE), gameName=XXXXXXXXX, saveName=SAVEDATA, fileName=DATA.BIN
26737 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=11(LIST), gameName=ULUS10416, saveName=SAVEDATA, fileName=DATA.BIN
26963 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=15(READSECURE), gameName=ULJM05402, saveName=0000, fileName=DATA.BIN
30974 [user_main] INFO  hle.sceMpeg - sceMpegInit
30974 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Movie/MV20.pmf flags = 1 permissions = 00
30988 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=1, syncType=1) (blocking display output)
31055 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
31055 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
31070 [user_main] INFO  hle - Using external audio 'tmp\ULUS10416\Mpeg-27101184\ExtAudio.wav'
31433 [displayThread] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=0) ok
32821 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
32887 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
32887 [user_main] WARN  emu - Attempt to release ID=143 with unknown purpose='sceMpeg-Stream'
32888 [user_main] WARN  emu - Attempt to release ID=144 with unknown purpose='sceMpeg-Stream'
32890 [user_main] INFO  hle.sceMpeg - sceMpegFinish
33182 [user_main] INFO  hle.sceMpeg - sceMpegInit
33183 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Movie/COP_02.pmf flags = 1 permissions = 00
33201 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=1, syncType=1) (blocking display output)
33267 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
33267 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
33283 [user_main] INFO  hle - Using external audio 'tmp\ULUS10416\Mpeg-8425472\ExtAudio.wav'
33620 [displayThread] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=0) ok
34378 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
34445 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
34445 [user_main] WARN  emu - Attempt to release ID=160 with unknown purpose='sceMpeg-Stream'
34446 [user_main] WARN  emu - Attempt to release ID=161 with unknown purpose='sceMpeg-Stream'
34448 [user_main] INFO  hle.sceMpeg - sceMpegFinish
35490 [InitializeThread_CapitalScene] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x09DD0FE8, mode=15(READSECURE), gameName=ULUS10416, saveName=DQUEST, fileName=CNTINF.DAT
35506 [InitializeThread_CapitalScene] INFO  hle.IoFileMgrForUser - hleIoOpen filename = ms0:/PSP/GAME/ULUS10416/CONTENTSINFO.EDAT flags = 40000001 permissions = 00
37482 [KspWorker] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x09888000, readSize=0x8000, bufferSize=0x40000, fileSize=0xE6690
37482 [KspWorker] INFO  hle - Decodable AT3 data detected.
37551 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX (0xDADADA) and DFIX (0x1C1C1C) are not supported (blend equation=0)
37553 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37553 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37554 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37554 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37623 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX (0x1E1E1E) and DFIX (0xD2D2D2) are not supported (blend equation=0)
37659 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX (0xDADADA) and DFIX (0x1C1C1C) are not supported (blend equation=0)
37660 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37661 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37661 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37663 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x32)@0x04163700
37730 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX (0x2D2D2D) and DFIX (0xC3C3C3) are not supported (blend equation=0)
37752 [GUI] WARN  ge - UNSUPPORTED: Both different SFIX (0xDADADA) and DFIX (0x1C1C1C) are not supported (blend equation=0)
37754 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x16)@0x04143C00
37754 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x16)@0x04143C00
37755 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 1: (256x128)@0x041D8000 -> (32x16)@0x04143C00
...



RE: Dynasty Warriors: Strikeforce - USA - ULUS10416 [Encrypted] - nash67 - 10-08-2012

using r 2759
still goes ingame
noticed a few warnings in the log

2690 user_main WARN loader Failed to map import at 0x08B08E84 [0x110E318B] Module 'scesupPreAcc'(attempt 1)
2691 user_main WARN loader Failed to map import at 0x08B08E8C [0x13AE25B3] Module 'scesupPreAcc'(attempt 1)
2697 user_main WARN loader Failed to map import at 0x08B08E94 [0x1BDF797D] Module 'scesupPreAcc'(attempt 1)
2699 user_main WARN loader Failed to map import at 0x08B08E9C [0x28C5F696] Module 'scesupPreAcc'(attempt 1)
2701 user_main WARN loader Failed to map import at 0x08B08EA4 [0x2EC3F4D9] Module 'scesupPreAcc'(attempt 1)
2703 user_main WARN loader Failed to map import at 0x08B08EAC [0x348BA3E2] Module 'scesupPreAcc'(attempt 1)
2705 user_main WARN loader Failed to map import at 0x08B08EB4 [0x4661D15C] Module 'scesupPreAcc'(attempt 1)
2706 user_main WARN loader Failed to map import at 0x08B08EBC [0x86DEBD66] Module 'scesupPreAcc'(attempt 1)
2708 user_main WARN loader Failed to map import at 0x08B08EC4 [0xA0EAF444] Module 'scesupPreAcc'(attempt 1)
2717 user_main WARN loader Failed to map import at 0x08B08ECC [0xB03FF882] Module 'scesupPreAcc'(attempt 1)

here is a debug log


RE: Dynasty Warriors: Strikeforce - USA - ULUS10416 [Encrypted] - nash67 - 04-25-2013

here is a Jpcsp Trace log
to see if it could find any scesupPreAcc NIDS