Need For Speed Hot Pursuit DEMO [NPUB90488] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Loadable (https://www.emunewz.net/forum/forumdisplay.php?fid=198) +----- Thread: Need For Speed Hot Pursuit DEMO [NPUB90488] (/showthread.php?tid=198066) |
Need For Speed Hot Pursuit DEMO [NPUB90488] - ps0ne - 09-03-2017 Game does not have finally any rsxio problem. Game stops on camera detection. With any settings game loop and just repeats stupid error W {PPU[0x1000008] Thread (PS3BackgroundCameraThread) [0x006e762c]} cellCamera: cellCameraIsAttached(dev_num=0) To trigger following error you need to change in IO setting camera to uvc 1.1 and change into fake settings: W {PPU[0x1000008] Thread (PS3BackgroundCameraThread) [0x006e8fb8]} cellCamera: cellCameraIsAttached(dev_num=0) W {PPU[0x1000008] Thread (PS3BackgroundCameraThread) [0x0098a200]} cellCamera: cellCameraGetType(dev_num=0, type=*0x2a419c38) W {PPU[0x1000008] Thread (PS3BackgroundCameraThread) [0x0098a120]} cellCamera: cellCameraGetAttribute(dev_num=0, attrib=100, arg1=*0xd00abc80, arg2=*0x0) F {PPU[0x1000008] Thread (PS3BackgroundCameraThread) [0x0098a120]} MEM: Access violation writing location 0x0 W {PPU[0x1000000] Thread (main_thread) [0x00df2d60]} sys_ppu_thread: _sys_ppu_thread_create(thread_id=*0x28887940, param=*0xd003ffc0, arg=0x288878c8, unk=0x0, prio=10, stacksize=0x4000, flags=0x0, threadname=“SocketRecv”) I cannot provide log due to crashing emu and not generating gz file |