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Mercenaries 2: World in Flames [BLES00323] - Printable Version

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+----- Thread: Mercenaries 2: World in Flames [BLES00323] (/showthread.php?tid=190257)



Mercenaries 2: World in Flames [BLES00323] - GrantKane - 06-28-2017

RPCS3 v0.0.2-13-431a1ef Alpha
OpenGL
Quote:·F 0:14:16.244753 {rsx::thread} class std::runtime_error thrown: Unknown primitive type 205
(in file C:\rpcs3\rpcs3\Emu\RSX\gcm_enums.cpp:45)
Vulkan
Quote:·F 0:04:41.591231 {rsx::thread} class std::runtime_error thrown: Verification failed:
(in file c:\rpcs3\rpcs3\emu\rsx\rsx_cache.h:67)



RE: Mercenaries 2: World in Flames [BLES00323] - ringot - 08-19-2017

RPCS3 v0.0.3-3-590ca71

This is ingame, but OpenGL has broken graphics and Vulkan likes to crash.

PPU Interpreter gives really slow intro movies, but they are slick with llvm.
Anything but SPU Recompiler and Preferred SPU Threads 1 seems to give broken audio.

PPU: LLVM
SPU: Recompiler
Preferred SPU Threads: 1
Renderer: Vulkan

But all though it looks and sounds good, it crashes after a minute or so of play:
https://streamable.com/ysf5j

Remove the .7z off the log archive to extract.