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Crimson Gem Saga - US - ULUS10400 - Printable Version

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+----- Thread: Crimson Gem Saga - US - ULUS10400 (/showthread.php?tid=1835)

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RE: Crimson Gem Saga - US - ULUS10400 [encrypted] - gid15 - 08-24-2012

(08-17-2012, 01:30 AM)hyakki Wrote: r2687
software mode test,
Looks for the most part ok until where I could test to, some of the window masks have a black square though.
I've found a new problem in the software renderer. Could you test again with r2697?

Thanks!


RE: Crimson Gem Saga - US - ULUS10400 [encrypted] - hyakki - 08-24-2012

(08-24-2012, 03:04 PM)gid15 Wrote:
(08-17-2012, 01:30 AM)hyakki Wrote: r2687
software mode test,
Looks for the most part ok until where I could test to, some of the window masks have a black square though.
I've found a new problem in the software renderer. Could you test again with r2697?

Thanks!

That seemed to fix it, the game looks good now with software rendering.


RE: Crimson Gem Saga - US - ULUS10400 [encrypted] - Beaconhamm - 09-03-2012

Hi, i can start the game just fine, but when i go to the menu window my screen starts to flicker between these two screens.


RE: Crimson Gem Saga - US - ULUS10400 [encrypted] - Arifeen - 09-11-2012

Beaconhamm
I am using the v0.6 2697 in the configuration screen go to the video and tick everything except the first two and the last option. I am playing at this setting and no flickering is happening.

Hope it helps.

The only problem is the noise in the character voices. I am sure that will be fixed soon. Keep up the good work guys ^___^


RE: Crimson Gem Saga - US - ULUS10400 [encrypted] - hyakki - 10-19-2012

video to demostrate the problem with character voices (they play in slowmo :p)
http://www.dailymotion.com/video/xug4a1_cgs_videogames



RE: Crimson Gem Saga - US - ULUS10400 [encrypted] - BlackDaemon - 10-19-2012

Hmm...looks like frequency mismatch, e.t. player, which supposed to play audio ~8kHz playing ~12kHz.


RE: Crimson Gem Saga - US - ULUS10400 [encrypted] - gid15 - 10-19-2012

It could be mono audio being played as stereo.
Could you check if these sounds are extracted in tmp. If not, they are probably VAG sounds played by sceSasCore.
Could you create a log file with sceSasCore in debug?


RE: Crimson Gem Saga - US - ULUS10400 [encrypted] - hyakki - 10-19-2012

Yeah no atrac folder in the tmp dir ,
debug hle.scesascore
Code:
06:51:21 DEBUG hle.sceSasCore - SAS play thread - __sceSasCore 0x089E1FC0, out=0x0899D6C0
06:51:21 DEBUG hle.sceSasCore - user_main - __sceSasGetEndFlag sasCore=0x089E1FC0
06:51:21 DEBUG hle.sceSasCore - user_main - __sceSasGetEndFlag returning 0xFFFFFFFD
06:51:21 DEBUG hle.sceSasCore - user_main - __sceSasGetOutputmode sasCore=0x089E1FC0, returning output mode=1
06:51:21 DEBUG hle.sceSasCore - user_main - __sceSasSetVoice sasCore=0x089E1FC0, voice=0, vagAddr=0x0906E3D0, size=0x00000BB0, loopmode=0
06:51:21 DEBUG hle.sceSasCore - user_main - __sceSasSetPitch sasCore=089E1FC0, voice=0, pitch=0x1000
06:51:21 DEBUG hle.sceSasCore - user_main - __sceSasSetADSR sasCore=0x089E1FC0, voice=0 flag=0xF a=0x40000000 d=0x00000000 s=0x00000000 r=0x10000000
06:51:21 DEBUG hle.sceSasCore - user_main - __sceSasSetADSR voice=0: VoiceADSREnvelope[AR 0x40000000(LINEAR_INCREASE), DR 0x00000000(LINEAR_INCREASE), SR 0x00000000(LINEAR_INCREASE, SL 0x00000000), RR 0x10000000(LINEAR_INCREASE)]
06:51:21 DEBUG hle.sceSasCore - user_main - __sceSasSetVolume sasCore=0x089E1FC0, voice=0, leftVolume=0x0E66, rightVolume=0x0E66, effectLeftVolume=0x0000, effectRightVolume=0x0000
06:51:21 DEBUG hle.sceSasCore - user_main - __sceSasSetKeyOn: sasCore=0x089E1FC0, voice=0

at 06:52:30 + i just switched the whole emulator to debug while it was playing voice incase sceSasCore missed something Smile


RE: Crimson Gem Saga - US - ULUS10400 [encrypted] - gid15 - 10-19-2012

Code:
06:50:48 DEBUG hle.sceSasCore - user_main - __sceSasSetOutputmode sasCore=0x089E1FC0, outputMode=1
...
06:50:48 DEBUG hle.sceSasCore - user_main - __sceSasGetOutputmode sasCore=0x089E1FC0, returning output mode=1
Yes, looks like a mono/stereo issue. outputMode=1 is mono and up to now, I just tested stereo...


RE: Crimson Gem Saga - US - ULUS10400 [encrypted] - gid15 - 10-20-2012

(10-19-2012, 02:02 PM)gid15 Wrote:
Code:
06:50:48 DEBUG hle.sceSasCore - user_main - __sceSasSetOutputmode sasCore=0x089E1FC0, outputMode=1
...
06:50:48 DEBUG hle.sceSasCore - user_main - __sceSasGetOutputmode sasCore=0x089E1FC0, returning output mode=1
Yes, looks like a mono/stereo issue. outputMode=1 is mono and up to now, I just tested stereo...
Mono sceSasCore (outputMode=1) should now be supported in r2789.