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SSX [NPJB90434] - Printable Version

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SSX [NPJB90434] - notq - 03-12-2017 09:39 AM


Load bit further compared to US and EU with another exception

F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x1f800000): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1073)

RE: SSX [NPJB90434] - notq - 03-13-2017 10:56 AM


Hang with it

F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x9c6c (arg=0x40000c)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)

Unstable. Can't reproduce Intro. Got this.

F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x7000138): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1073)

Move to Intro please.

RE: SSX [NPJB90434] - notq - 03-13-2017 04:22 PM


First Ingame

Forum upload attachment engine sometimes Total random. Very Unstable Big Grin

RE: SSX [NPJB90434] - notq - 03-24-2017 05:09 PM


First screens with Vulkan.

Got this

ERROR: 0:634: '' : syntax error
ERROR: 1 compilation errors. No code generated.

E {rsx::thread} RSX:
F {rsx::thread} class std::runtime_error thrown: Failed to compile fragment shader
(in file C:\rpcs3\rpcs3\Emu\RSX\VK\VKFragmentProgram.cpp:476)

RE: SSX [NPJB90434] - ilikepie - 04-07-2017 12:18 AM

In due time do you suppose it'll be playable?

RE: SSX [NPJB90434] - notq - 04-07-2017 09:37 PM


First "Vulkan" ingame. R2 R1 buttons doesn't work so i can't beat the testing challenge (stuck on number 5). I really have to use real ps4 pad for the games Big Grin.