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De Blob 2 [NPUB30466] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197) +----- Thread: De Blob 2 [NPUB30466] (/showthread.php?tid=178228) |
De Blob 2 [NPUB30466] - digitaldude - 02-11-2017 rpcs3-v0.0.1-2017-02-11-3356a76c_win64 Freezes after the intro movie. RE: De Blob 2 [NPUB30466] - nash67 - 08-19-2017 RPCS3 v0.0.3-3-9d1aebc it gets further now just as it is about to go ingame it freezes up U {PPU[0x1000000] Thread (main_thread) [0x00b642a8]} cellGem TODO: cellGemGetInfo(info=*0x63f45f68) U {PPU[0x1000000] Thread (main_thread) [0x00b64330]} cellGem TODO: cellGemTrackHues E {rsx::thread} RSX: Failed to compile shader: Fragment shader failed to compile with the following errors: ERROR: 0:88: error(#143) Undeclared identifier: tc4 ERROR: 0:88: error(#216) Vector field selection out of range "xy" ERROR: error(#273) 2 compilation errors. No code generated F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. ' |