EmuNewz Network
Burn Zombie Burn [NPEB00059] - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47)
+--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172)
+---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193)
+----- Forum: RPCS3 - Commercial Games - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=197)
+----- Thread: Burn Zombie Burn [NPEB00059] (/showthread.php?tid=177770)



Burn Zombie Burn [NPEB00059] - aakh1361 - 02-05-2017

Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfs.prx
- libresc.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)

Quote:·F {SPU[0x2000003] Thread (CellSpursKernel3)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1289)
   


RE: Burn Zombie Burn [NPEB00059] - digitaldude - 08-08-2017

rpcs3-v0.0.3-2017-08-07-31ec0053_win64

Ingame.