50 Cent Blood On The Sand - [BLUS30256] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: 50 Cent Blood On The Sand - [BLUS30256] (/showthread.php?tid=177625) |
50 Cent Blood On The Sand - [BLUS30256] - digitaldude - 02-03-2017 rpcs3-v0.0.1-2017-02-01-9eba0ac5_win64 Shows one screen. RE: 50 Cent Blood On The Sand - [BLUS30256] - mishcat - 04-27-2017 Once in a blue moon reaches menu on build 2017-04-27-c3f37a30_win64 using OpenGL with GPU texture scaling. Load automatic and manual selection with libaudio.sprx and libfs.sprx. SPU precise. Intro movies are flashing and/or stuttering heavily. Sometimes doesn't find a controller [RPCS3_50cent1.zip]. Sometimes hangs on "Press start" [RPCS3_50cent2.zip]. Usually hangs on one screen (as before) [RPCS3_50cent3.zip]. Unfortunately i don't have a log from reaching menu. I think it should stay in "intro". EDIT: It just went further in menu! (once) [RPCS3_50cent4.zip] SPU ASMJIT. RE: 50 Cent Blood On The Sand - [BLUS30256] - John GodGames - 08-18-2017 Tested on https://github.com/RPCS3/rpcs3/commit/334327df67acec9f7e53313b1719479d913ebb6e Intro ----> ingame RE: 50 Cent Blood On The Sand - [BLUS30256] - ssshadow - 08-18-2017 Moving to ingame. |