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Crysis [NPEB00575] - Printable Version +- EmuNewz Network (http://www.emunewz.net/forum) +-- Forum: Official RPCS3 Forum (/forumdisplay.php?fid=172) +--- Forum: RPCS3 - Commercial Games (/forumdisplay.php?fid=193) +---- Forum: RPCS3 - Commercial Games - Nothing (/forumdisplay.php?fid=227) +---- Thread: Crysis [NPEB00575] (/showthread.php?tid=177258) |
Crysis [NPEB00575] - aakh1361 - 01-29-2017 02:53 PM Video: OpenGL Audio: Convert to 16 bit: false Dump to file: false Renderer: XAudio2 Core: Hook static functions: true Load liblv2.sprx only: false Load libraries: - libsre.prx PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) Quote:E {PPU[0x1000000] Thread (main_thread) [0x01a180b8]} sys_mmapper: sys_mmapper_map_shared_memory(addr=0x40050000, mem_id=0x8000400, flags=0x40000) RE: Crysis [NPEB00575] - ssshadow - 01-29-2017 03:19 PM Try with the hacked Persona 5 build and the same LLE modules + libresc: http://www.emunewz.net/forum/showthread.php?tid=174899&pid=239193#pid239193 RE: Crysis [NPEB00575] - aakh1361 - 01-29-2017 03:46 PM Quote:E {PPU[0x70000000] Thread (main_thread) [0x01a17d00]} sysPrxForUser: sys_ppu_thread_create(thread_id=*0x20042160, entry=0x1e83388, arg=0x4, prio=130, stacksize=0x8000, flags=0x2, threadname=“Interrupt thread SPU 4”) |