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Yakuza Ishin - Demo [NPJB90690] - Printable Version

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+----- Thread: Yakuza Ishin - Demo [NPJB90690] (/showthread.php?tid=177239)



Yakuza Ishin - Demo [NPJB90690] - Renusek - 01-29-2017

Well, I decided to title this thread like that, even though the game's name isn't exactly "Yakuza Ishin!". Since it didn't come to west it is "Ryū ga Gotoku Ishin!" or "龍が如く 維新" if you prefer.

White render window. Options doesn't matter.

Version: 1c14d87

LLE
-libspurs_jq.prx
-libsre.prx


RE: Yakuza Ishin - Demo [NPJB90690] - ssshadow - 01-29-2017

Looking at the log it definitely needs libfiber.


RE: Yakuza Ishin - Demo [NPJB90690] - Renusek - 01-30-2017

Yea... changes nothing.

Version: 11e2965

LLE: Sre + Spurs_jq + Fiber


RE: Yakuza Ishin - Demo [NPJB90690] - Renusek - 08-02-2017

build: b396826 - https://ci.appveyor.com/project/rpcs3/rpcs3/build/0.0.3-5543/artifacts (got it with the !latest command)

new status: ingame

very slow (this was not LLVM and I have a FX-6200, so it's normal I guess), graphics are fine, no glitches

Options: Vulkan, Automatic LLE, PPU fast, SPU ASMJIT, 16:9 480p, Lower SPU thread priority, Enable SPU loop detection

Screenshots: http://imgur.com/a/I7Fph

!!! Game crashed after the minimap appeared !!!

(I will retest it later with other options)


RE: Yakuza Ishin - Demo [NPJB90690] - ssshadow - 08-02-2017

Moving to ingame.