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Gundam Breaker 2 [BLJS10286] - Printable Version

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+----- Thread: Gundam Breaker 2 [BLJS10286] (/showthread.php?tid=174736)

Pages: 1 2


Gundam Breaker 2 [BLJS10286] - Solstar82 - 08-18-2016

game loads up to a black screen,i have this on the log

U {PPU[0x80000000] Thread (main_thread) [0x013dd848]} cellSpurs TODO: cellSpursSetExceptionEventHandler

in orange.and 6 fps

this is my config

http://imgur.com/a/2v4OC

http://imgur.com/a/yS4AY

i have an I7 with 16 gb of ram and a geforce 750

if i add lib sre i get 35v fps,but the screen is still black.no "U {PPU[0x80000000] Thread (main_thread) [0x013dd848]} cellSpurs TODO: cellSpursSetExceptionEventHandler" though

LLE used

libaacenc_spurs.prx
libres.prx
libspurs_jq.prx

I edited my post,so let me know if its ok now


RE: Gundam Breaker 2 [bljs10286] - Annie - 08-18-2016

Moved to Commercial Games - General Discussion until it meets the submission guidelines


RE: Gundam Breaker 2 [BLJS10286] - Darkriot - 08-19-2016

i think you need libsre.sprx , this is default LLE for using.


RE: Gundam Breaker 2 [BLJS10286] - Solstar82 - 08-20-2016

(08-19-2016, 11:43 PM)Darkriot Wrote: i think you need libsre.sprx , this is default LLE for using.



RE: Gundam Breaker 2 [BLJS10286] - Annie - 08-20-2016

That's an unimplemented function on cellSysutilAvc2. LLE that module and librtc as well as it appeared in the log
Is libaacenc_spurs really needed?


RE: Gundam Breaker 2 [BLJS10286] - Solstar82 - 08-20-2016

(08-20-2016, 12:39 PM)Annie Wrote: That's an unimplemented function on cellSysutilAvc2. LLE that module and librtc as well as it appeared in the log
Is libaacenc_spurs really needed?

..so what should i do ? :\


RE: Gundam Breaker 2 [BLJS10286] - Nezarn - 08-20-2016

(08-20-2016, 02:02 PM)Solstar82 Wrote:
(08-20-2016, 12:39 PM)Annie Wrote: That's an unimplemented function on cellSysutilAvc2. LLE that module and librtc as well as it appeared in the log
Is libaacenc_spurs really needed?

..so what should i do ? :\

Read, and do what Annie said? :/


RE: Gundam Breaker 2 [BLJS10286] - Solstar82 - 08-21-2016

ok tried that just now,nothing changes and still same error

U {PPU[0x80000000] Thread (main_thread) [0x00a091f8]} sceNp TODO: sceNpManagerGetChatRestrictionFlag
F {PPU[0x80000000] Thread (main_thread) [0x013f0444]} class std::runtime_error thrown: Function not registered (index 2977)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUModule.cpp:157)


RE: Gundam Breaker 2 [BLJS10286] - Solstar82 - 08-21-2016

here's the log


RE: Gundam Breaker 2 [BLJS10286] - Annie - 08-21-2016

That won't go further as is then, because it still complains about missing functions on sysutil when you LLEd libsysutil_avc2 and it complains about it not being implemented if you don't LLE it.