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NBA Live 08 - ULUS10294 - Printable Version

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+----- Thread: NBA Live 08 - ULUS10294 (/showthread.php?tid=174423)

Pages: 1 2


RE: NBA Live 08 - ULUS10294 - sum2012 - 04-19-2018

softrender-97526b3-AVX1
   
(04-18-2018, 03:16 PM)gid15 Wrote: To isolate the graphic problem, how does it look like with the external software renderer?

Thank you!



RE: NBA Live 08 - ULUS10294 - gid15 - 04-19-2018

(04-19-2018, 01:48 PM)sum2012 Wrote: softrender-97526b3-AVX1

(04-18-2018, 03:16 PM)gid15 Wrote: To isolate the graphic problem, how does it look like with the external software renderer?

Thank you!
So, no graphics issue with the external software renderer?

About the OpenGL renderer, have you tried to change some of the settings?


RE: NBA Live 08 - ULUS10294 - sum2012 - 04-20-2018

Disable optimized VertexInfo reading (may improve compatibility)
fix the color problem.Can move to playable selection.


RE: NBA Live 08 - ULUS10294 - gid15 - 04-20-2018

I see from the log that you have a quite old Nvidia driver
Code:
NVIDIA 378.92
Have you tried a newer one?

Also the vertex cache is sometimes causing graphic issues...


RE: NBA Live 08 - ULUS10294 - sum2012 - 04-22-2018

I update to 391.35 still same result.
Disable vertex cache also ok but speed is a bit smaller.
(04-20-2018, 02:57 PM)gid15 Wrote: I see from the log that you have a quite old Nvidia driver
Code:
NVIDIA 378.92
Have you tried a newer one?

Also the vertex cache is sometimes causing graphic issues...



RE: NBA Live 08 - ULUS10294 - sum2012 - 05-24-2020

It is fixed by https://github.com/jpcsp/jpcsp/commit/6f638cf49fa93b3a944a412a2cb47c3106166aba

(04-18-2018, 03:16 PM)gid15 Wrote:
(04-18-2018, 02:23 PM)sum2012 Wrote: 9f137fc9 version ,now no prx can in-game.
Can move to half playable.
Graphic problem
OK, I guess this has been improved by commit acf2887 (Jul 28, 2017) or 6f638cf (Dec 21, 2017).

Thank you!