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RPCS3 for Newcomers - Printable Version

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+---- Thread: RPCS3 for Newcomers (/showthread.php?tid=174352)

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RE: RPCS3 for Newcomers - BrunoRaji - 05-08-2017

(05-07-2017, 09:54 PM)ssshadow Wrote: It could easily be added in the future. Right now none of these features exist at all though. But things like save states will come eventually. But it's not a priority right now. "First make it work, then make it work better" so to speak.

thanks a lot for the reply
I asked this question because I made superplay, and this kind of tool will help me a lot. especially save state and Frame Advance.
When I saw blazblue running, I had to ask
i can't donate too much, But anything helps I guess

keep the awesome work


RE: RPCS3 for Newcomers - maximilione1 - 06-21-2017

i can't open a game and when i boot it the console say this
E {PPU[0x1000000] Thread (main_thread) [0x01277de0]} sys_fs: sys_fs_stat(“/app_home/ClawRunTimeArguments.arg”) failed: not found
E {PPU[0x1000000] Thread (main_thread) [0x01277de0]} : 'cellFsStat' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x1000000] Thread (main_thread) [0x01277d60]} sys_fs: sys_fs_open(“/app_home/ClawRunTimeArguments.arg”): failed to open file (flags=0, mode=0)
E {PPU[0x1000000] Thread (main_thread) [0x01277d60]} : 'cellFsOpen' failed with 0x80010006 : CELL_ENOENT
nobody can help me



RE: RPCS3 for Newcomers - Annie - 06-21-2017

Read how to report issues
http://www.emunewz.net/forum/showthread.php?tid=171465
And see compatibility list first to make sure the game is even supposed to work in the first place


RE: RPCS3 for Newcomers - tom1tom - 07-23-2017

I miss a HARD / SOFT RESET Button !!!

Is a Great EMU . I like it !!!

Thanks to the Developer

Greet from Berlin ( Germany )


RE: RPCS3 for Newcomers - c300g97 - 08-08-2017

Hi guys, this emu is GREAT!
Playable games run fine on fx 8350 and gtx 1060 6gb with 16gb ddr3, but demon's souls is choppy with vulkan or opengl..
Soon i'll get a ryzen 5 1600, i'll post feedback here.


RE: RPCS3 for Newcomers - Acnologia - 08-09-2017

Can anyone tell me how to use the LLE gcm feature that was added towards the end of July?
This comes up "F {PPU[0x1000000] Thread (main_thread) [0x028c939c]} class std::runtime_error thrown: Unimplemented syscall: _sys_spu_image_import" when I try the option load liblvl2.sprx only


RE: RPCS3 for Newcomers - Acnologia - 08-14-2017

Can someone please tell me why this error comes when I try to load the liblv2.sprx files?


RE: RPCS3 for Newcomers - TRB0 - 08-15-2017

(09-12-2016, 05:31 PM)ssshadow Wrote:
  • Create the folder dev_bdvd next to dev_hdd0 etc.
  • In config.yml scroll down to the VFS section and change /dev_bdvd/: !<!> "" into /dev_bdvd/: $(EmulatorDir)dev_bdvd/
  • Place the PS3_GAME folder in dev_bdvd.

Shows error
E LDR: Failed to mount disc directory for the disc game BLES01120


RE: RPCS3 for Newcomers - le0chen6 - 09-26-2017

(03-10-2016, 12:54 PM)Annie Wrote: See the updated guide on our website: Quickstart @ RPCS3.net

Please keep in mind that piracy is not allowed and asking help with piracy, requesting pirated firmware files or games may result in a permanent suspension.

Good


RE: RPCS3 for Newcomers - AnitaDick07 - 10-26-2017

RPCS3 v0.0.3-3-9c94956 Alpha | HEAD
Intel® Core™ i7-2670QM CPU @ 2.20GHz | 8 Threads | 7.91 GiB RAM | AVX
S LDR: Boot Game: boot done.
U {PPU[0x1000000] Thread (main_thread) [0x01097598]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd0010910, option=*0x0, waitForEvent=0)
E {PPU[0x1000000] Thread (main_thread) [0x01099078]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x1000000] Thread (main_thread) [0x01099078]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (10)
U {PPU[0x1000000] Thread (main_thread) [0x010e0d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x010e0d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x010e0d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x010e0d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x010e0d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x0109d858]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x0109d858]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
S {SPU[0x2000002] Thread (CellSpursKernel2)} SPU: SPU Database initialized...
S {SPU[0x2000002] Thread (CellSpursKernel2)} SPU: SPU Recompiler (ASMJIT) created...
E {PPU[0x1000000] Thread (main_thread) [0x0109d768]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
E {PPU[0x1000000] Thread (main_thread) [0x0109d778]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
F {Audio Thread} class std::runtime_error thrown: No supported XAudio2 library found



i get this log AND THEN nothing but a white screen every time I try to run a game. Any help?