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NeverDead [BLES01303] - Printable Version

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+----- Thread: NeverDead [BLES01303] (/showthread.php?tid=173031)

Pages: 1 2


RE: NeverDead [BLES01303] - notq - 03-14-2017

I found that it actually goes ingame, i can move, hit, pause the game and so on but with black screen or with freezed last intro screen.

Got this w OpenGL

E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)



With Vulkan i got stable hang before enter in menu "Press X to the start a game"

E {PPU[0x100000d] Thread (fios mediathread 5) [0x00aae320]} sys_fs: sys_fs_opendir(“/dev_bdvd/PS3_GAME/USRDIR/DLC/envs/dlc”): failed to open directory
E {PPU[0x100000d] Thread (fios mediathread 5) [0x00aae320]} 'cellFsOpendir' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x100000d] Thread (fios mediathread 5) [0x00aae320]} sys_fs: sys_fs_opendir(“/dev_bdvd/PS3_GAME/USRDIR/DLC/envs/dlc”): failed to open directory
E {PPU[0x100000d] Thread (fios mediathread 5) [0x00aae320]} 'cellFsOpendir' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x100000d] Thread (fios mediathread 5) [0x00aae320]} sys_fs: sys_fs_opendir(“/dev_bdvd/PS3_GAME/USRDIR/DLC/envs/dlc”): failed to open directory
E {PPU[0x100000d] Thread (fios mediathread 5) [0x00aae320]} 'cellFsOpendir' failed with 0x80010006 : CELL_ENOENT






The same one bug https://github.com/RPCS3/rpcs3/issues/2534


RE: NeverDead [BLES01303] - notq - 03-20-2017

Can exit from "black screen ingame" and restart the mission. While exit can see loading screen.


RE: NeverDead [BLES01303] - notq - 04-14-2017

It shows a menu with Vulkan, with OpenGL there is a black screen. Still freeze a screen after skip second intro.


RE: NeverDead [BLES01303] - Annie - 04-19-2017

Missing build version


RE: NeverDead [BLES01303] - notq - 04-21-2017

(04-19-2017, 10:13 PM)Annie Wrote: Missing build version

Sorry, forgot about that.

rpcs3-v0.0.2-2017-04-16-61ae44ac