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360 Gamepad Not Working Even with XINPUT selected? - Printable Version

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+---- Thread: 360 Gamepad Not Working Even with XINPUT selected? (/showthread.php?tid=166089)



360 Gamepad Not Working Even with XINPUT selected? - orangegasm - 12-23-2014

When I use the official xbox 360 controller with rpcs3 0.0.0.5, I cannot map out the controls even with xinput selected. Any solution?


RE: 360 Gamepad Not Working Even with XINPUT selected? - DaHandy - 12-24-2014

Try using a program called xpadder. You can use it to map keyboard keys to your gamepad.

Merry Christmas!


RE: 360 Gamepad Not Working Even with XINPUT selected? - ssshadow - 12-24-2014

I don't think remapping is supported, but the normal controls should work. That is dpad is mapped to dpad and so on.


RE: 360 Gamepad Not Working Even with XINPUT selected? - DaHandy - 12-24-2014

(12-24-2014, 12:17 PM)ssshadow Wrote: I don't think remapping is supported, but the normal controls should work. That is dpad is mapped to dpad and so on.

Xpadder works by simulating keyboard keypresses with keys assigned (mapped) to your gamepad so it really should work with any program that uses keyboard input. :) Just configure rpcs3 to use keyboard as normal and then map your gamepad keys to the same keyboard keys using the xpadder program.


RE: 360 Gamepad Not Working Even with XINPUT selected? - ssshadow - 12-24-2014

(12-24-2014, 12:29 PM)DaHandy Wrote:
(12-24-2014, 12:17 PM)ssshadow Wrote: I don't think remapping is supported, but the normal controls should work. That is dpad is mapped to dpad and so on.

Xpadder works by simulating keyboard keypresses with keys assigned (mapped) to your gamepad so it really should work with any program that uses keyboard input. Smile Just configure rpcs3 to use keyboard as normal and then map your gamepad keys to the same keyboard keys using the xpadder program.

Yes, but remapping from rpcs3 with xinput is not working. But yes, use xpadder or something for that OP.