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Altered Beast [NPEB00526] - Printable Version

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+----- Thread: Altered Beast [NPEB00526] (/showthread.php?tid=162391)



Altered Beast [NPEB00526] - emunewzdecade - 06-01-2014

**rpcs3 revision da2c5bb**
Observed some unknown upcodes when loaded RSXThread and also cellspurs the moment appears the raw images.

log file


RE: Altered Beast [NPEB00526] - niccoooodu61 - 06-19-2014

on NPUB30459 version of Altered Beast
we can have some textures too (have to click on resume many time )
is there an option to autoresume ?

log:
http://pastebin.com/TmfUk5i3


RE: Altered Beast [NPEB00526] - Darkriot - 06-19-2014

(06-19-2014, 02:46 PM)niccoooodu61 Wrote: on NPUB30459 version of Altered Beast
we can have some textures too (have to click on resume many time )
is there an option to autoresume ?

log:
http://pastebin.com/TmfUk5i3

hmm, as my thread...
http://www.emunewz.net/forum/showthread.php?tid=157860


RE: Altered Beast [NPEB00526] - jacky400 - 06-19-2014

It is being stopped by the REP opcode

void main()
{
if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
{
if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
{
if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
{
if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
{
}


RE: Altered Beast [NPEB00526] - BlackDaemon - 12-13-2015

Goes ingame with LLE. Some other games from "Sega Vintage Collection" series might work too.

http://www.youtube.com/watch?v=O5zZO4oXo6A


RE: Altered Beast [NPEB00526] - digitaldude - 07-22-2017

rpcs3-v0.0.3-2017-07-21-9b39314a_win64

Playable.


RE: Altered Beast [NPEB00526] - ssshadow - 07-22-2017

Moving to playable