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SGT Puzzles - Printable Version

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+----- Thread: SGT Puzzles (/showthread.php?tid=160059)



SGT Puzzles - ps0ne - 04-04-2014

Logical game, shows 0.0fps

log
http://pastebin.com/fLEZbs9K

log says rpcs3 cannot load png files: sys_fs error: "/data/puzzles/blackbox.png" not found! flags: 0x00000000, but these pngs are in folder.


RE: SGT Puzzles - ssshadow - 04-04-2014

Open the VFS manager and map /data/puzzles/ to the real directory.

Also, where did you download it? Can't find a working link anywhere.

OK, I found the game here: http://store.brewology.com/homebrew.php?category=Games

Then I fixed the VFS issues. The files are loaded, but it still crashes on a write8 to null block in the same place : (

Log: http://pastebin.com/ecSsYvsL

VFS:
[Image: UQakg88.png]


RE: SGT Puzzles - ps0ne - 04-04-2014

Great, thx for hint, pngs spotted, new log
http://pastebin.com/3SfwagmF


There is nice site with homebrews here http://dl.qj.net/playstation-3/homebrew-applications.html just filter with the tilte of application to fast find.

Mhh i cant find by filtering, here is the direct link http://thehomebrewplanet.com/downloads/PS3/3.55%20CFW/Games/SGTPuzzles%20v1.0_3.55CFW.rar


RE: SGT Puzzles - Darkriot - 04-04-2014

(04-04-2014, 08:05 PM)ssshadow Wrote: Open the VFS manager and map /data/puzzles/ to the real directory.

Also, where did you download it? Can't find a working link anywhere.

OK, I found the game here: http://store.brewology.com/homebrew.php?category=Games

Then I fixed the VFS issues. The files are loaded, but it still crashes on a write8 to null block in the same place : (

Log: http://pastebin.com/ecSsYvsL

VFS:
[Image: UQakg88.png]

hey, you forgot this =)

i think...this it's better =)


RE: SGT Puzzles - ssshadow - 04-04-2014

Oh, this must be the first game I have seen where ignoring read/write errors actually works for the better.


RE: SGT Puzzles - ps0ne - 04-05-2014

Yes, with ignoring read/write option enabled, game go further. It shows menu to choose game, and it loads game! So this can be moved to half playable? FPS is so small that i cant test it right now.


RE: SGT Puzzles - ps0ne - 09-11-2014

Game got really slow 0.X fps. Probably because now shows everything on screen. Does not even require write to color buffer.


RE: SGT Puzzles - ps0ne - 01-05-2015

"A bit" faster with recompiler.
Looks nice. And none red error in console.


RE: SGT Puzzles - ps0ne - 06-26-2015

It might be something not worthy, but since many revisions, this game crashes emulator.


RE: SGT Puzzles - ps0ne - 09-27-2017

This nice puzzle is playable, saving loading works