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Burnout Legends - ULUS10025 - Printable Version

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+----- Thread: Burnout Legends - ULUS10025 (/showthread.php?tid=150317)



Burnout Legends - ULUS10025 - nash67 - 09-21-2013

Burnout Legends - ULUS10025
using r 3388
after you choose all of your options then the game goes to load
the emulator crashes out with a java error
here is an info log


RE: Burnout Legends - ULUS10025 - gid15 - 03-11-2015

Code:
C  [atio6axx.dll+0x92a851]  DrvPresentBuffers+0x8e5051
There was a crash in the AMD driver. Is it fixed now? or does it work with the external software renderer?


RE: Burnout Legends - ULUS10025 - sum2012 - 03-12-2015

r3726

Can move to playable
(I am using Nvidia Card)


RE: Burnout Legends - ULUS10025 - raziel1000 - 12-17-2018

d96ed9a:

Crashes on the first logo.

Code:
WARN atrac3plus - SND ATRAC PACKET DECODER - Non implemented channel unit extension



RE: Burnout Legends - ULUS10025 - gid15 - 12-20-2018

Code:
08A77A64:[0E2A7B22]: jal        0x08A9EC88 [sceAtracSetDataAndGetID]
08A77A68:[34051800]: ori        $a1, $zr, 6144 <=> li $a1, 6144
There might have been an improvement in 74e104b when the atrac buffer size (here 0x1800) is not an multiple of the atrac frame size


RE: Burnout Legends - ULUS10025 - raziel1000 - 12-20-2018

Fixed!