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Fate/EXTRA - ULUS10576 - Printable Version

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Fate/EXTRA - ULUS10576 - serio - 11-08-2011 03:18 PM

r2367

a lot of things work pretty good, except the obvious mono at3+ sounds.

there's also a slight bug with the voices, if the sound filesize's smaller than the buffer size, the text won't start appearing until sound finishes playing/you press triangle to skip it. if the buffer size's identical to the sound file size, everything'll work fine.

example
Code:
5024125 [ATRAC3 play thread] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=1, buffer=0x08A99B80, bufferSize=0x40D0, fileSize=0x40CC
5024125 [ATRAC3 play thread] INFO  hle - Decodable AT3 data detected.
pauses until sound is finished to display text.
Code:
4634094 [ATRAC3 play thread] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=1, buffer=0x08A99B80, bufferSize=0x1450C, fileSize=0x1450C
4634094 [ATRAC3 play thread] INFO  hle - Decodable AT3 data detected.
plays sound while displaying text.

the music'll also sometimes fail to loop and stop playing.

some people said there's a problem with displaying character pictures on older geforce cards and some ati, but since i don't have any problems on my end i can't report anything about that.

shader implementation of either color mask or stencil test completely break the game display.


RE: Fate/EXTRA - ULUS10576 - icecoffemix - 11-08-2011 05:45 PM

How is your speed? I can't get up to more than 15 FPS on scene with many characters and cpu utilization is only at 30% (Phenom II X3), while my friends 2600K do it effortlessly with only 16% of 4 cores (understandably though).


RE: Fate/EXTRA - ULUS10576 - serio - 11-08-2011 08:26 PM

you can see it on the screenshots, around 15-35 fps or so. i'm using an athlon x2 240.


RE: Fate/EXTRA - ULUS10576 - icecoffemix - 11-08-2011 09:55 PM

seems about the same with me, also how did you make the face portrait not looking like this?


RE: Fate/EXTRA - ULUS10576 - serio - 11-08-2011 10:00 PM

i'm running the game in 3x size. if it's anything but a perfect resize there might be borders. any level of antialiasing will also create those.


RE: Fate/EXTRA - ULUS10576 - icecoffemix - 11-08-2011 10:14 PM

Akh you're right, JPCSP anisotropic was the culprit Sad


RE: Fate/EXTRA - ULUS10576 - raincat - 11-08-2011 10:22 PM

Does the music play for you ? if so can you tell me in a detailed description how you managed to encrypt the iso file or link me to a guide ? I encrypted the iso in to a cso using " psp iso image compression tool 1.1 " but the result is the game playable w.o music and i have no clue about how to fix this x.x


RE: Fate/EXTRA - ULUS10576 - serio - 11-08-2011 10:34 PM

you need 32 bit windows version of the emulator and sonicstage 4.3 installed for music to work.


RE: Fate/EXTRA - ULUS10576 - raincat - 11-08-2011 10:49 PM

it works , thank you serio '____'!


RE: Fate/EXTRA - ULUS10576 - IVXXX - 11-09-2011 12:16 AM