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STAR OCEAN: First Departure - ULUS10374 - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: PSP Emulation (https://www.emunewz.net/forum/forumdisplay.php?fid=191) +--- Forum: JPCSP Official Forum (https://www.emunewz.net/forum/forumdisplay.php?fid=51) +---- Forum: Commercial Game Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=54) +----- Forum: JPCSP - Playable Games (https://www.emunewz.net/forum/forumdisplay.php?fid=65) +----- Thread: STAR OCEAN: First Departure - ULUS10374 (/showthread.php?tid=1843) |
RE: STAR OCEAN: First Departure - ULUS10374 - hyakki - 10-11-2011 r2340 just an update since its been awhile since last test, game still has problems, movies out of sync, invisible characters (I noticed when stencil test is enabled resizing the window will sometimes make some characters appear and other disappear.., stencil test also breaks the world map in newer revisions @ 1 fps ![]() sometimes the screen has these black diagonal lines going through it also. RE: STAR OCEAN: First Departure - ULUS10374 - digiadventures - 11-08-2011 Stencil test should be disabled,and color mask enabled for characters to display properly. Game seems playble with these settings,but there seems to be main core/logic bug - sometimes when exiting some shops ( weapon shop ) or entering town from world map game will just become unplayble - main controlable character will be missing,but this is not just video bug-as he can't be moved anywhere ( I make sure he is not just missing ) Its basically game freeze / stuck. I played for almost an hour and game is still playable,as you dont have to enter the weapon shop and there is two exits in first town-if you take another one game usually doesnt freeze But I am pretty sure later in game this will happen somewhere where it wont be avoidable and that will be it I posted the log. RE: STAR OCEAN: First Departure - ULUS10374 - hyakki - 11-09-2011 Nice find, tested and the characters do show up, but the game ultimately completely stops up at the mountain path (think its a fall through bug), also on the world map when climbing elevation (mountain behind the town the character will become invisible again, just have to blindly navigate). other major bugs are as you said the fall through map bug is still in certain parts so far I detected them at the weapon shop, Defence force HQ, the town exit by roddicks house., The second towns second exit (when going to the mountain) or returning this way. (sometimes they are avoidable or random, setting compiler to 3000 helps a little.) mountain path (unavoidable) minor bugs Can see the characters through walls. Random battles on the mountain when on the world map, the sprites positions are off , looks like you're attacking air so far it seems to happen only at this spot. RE: STAR OCEAN: First Departure - ULUS10374 - digiadventures - 11-10-2011 I managed to find a workaround which makes game playable-this needs to be tested more. When game get stuck with "fall through" bug as you call it,once game is loaded again snapshot ( emulator saving ) needs to be made before entering area which freezes the game. When area is entered,game will freeze as usual. Then,snapshot needs to be loaded and once your enter the area again,no freeze you can continue playing. I tested this in all problematic spots and it worked RE: STAR OCEAN: First Departure - ULUS10374 - KT-1 - 11-30-2011 (11-08-2011, 09:03 PM)digiadventures Wrote: Stencil test should be disabled,and color mask enabled for characters to display properly.can you post a screen with these settings? i use for this revision, but character sprites still not visible. RE: STAR OCEAN: First Departure - ULUS10374 - digiadventures - 12-01-2011 (11-08-2011, 09:03 PM)digiadventures Wrote: Stencil test should be disabled,and color mask enabled for characters to display properly.can you post a screen with these settings? i use for this revision, but character sprites still not visible. [/quote] Sure RE: STAR OCEAN: First Departure - ULUS10374 - KT-1 - 12-01-2011 thanks ^__^ RE: STAR OCEAN: First Departure - ULUS10374 - digiadventures - 12-15-2011 Using 64 bit version of emulator completely fixes this game - it doesnt get stuck when entering town or new locations anymore-it should be moved to playable sections I dont see any issue with this with 64 bit version of jpcsp RE: STAR OCEAN: First Departure - ULUS10374 - hyakki - 12-15-2011 yeah looks fixed now, star ocean second evolution is also fixed in the latest revisions ![]() RE: STAR OCEAN: First Departure - ULUS10374 - gid15 - 12-15-2011 (12-15-2011, 09:41 PM)hyakki Wrote: yeah looks fixed now, star ocean second evolution is also fixed in the latest revisionsOnly in the 64 bit version or also in the 32 bit one? |