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Shin Megami Tensei: Persona 3 Portable - ULUS10512 - Printable Version

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RE: Shin Megami Tensei: Persona 3 Portable - ULUS10512 - ForteSlurXX - 01-20-2014

Bumping + now presenting the log file.


RE: Shin Megami Tensei: Persona 3 Portable - ULUS10512 - ForteSlurXX - 01-20-2014

Tested with r3440, and went past the train scenario, beat the boss and everything. I went to tick down the clock speed, and the game just froze again, and i remember it said something about "Native", so i'm not sure. Now i have to do the train scenario once again. Now i can get a bit further ahead, but still persists the same problem from before.


RE: Shin Megami Tensei: Persona 3 Portable - ULUS10512 - Hykem - 01-21-2014

(01-20-2014, 10:02 PM)ForteSlurXX Wrote: Tested with r3440, and went past the train scenario, beat the boss and everything. I went to tick down the clock speed, and the game just froze again, and i remember it said something about "Native", so i'm not sure. Now i have to do the train scenario once again. Now i can get a bit further ahead, but still persists the same problem from before.

Hmm, I'm guessing that the game crashed when executing a native instruction.
Could you please try getting a screenshot of the crash? It's the only way to understand what went wrong since the emulator couldn't even catch any errors in the log file.
Thanks!


RE: Shin Megami Tensei: Persona 3 Portable - ULUS10512 - ForteSlurXX - 01-21-2014

(01-21-2014, 02:26 PM)Hykem Wrote:
(01-20-2014, 10:02 PM)ForteSlurXX Wrote: Tested with r3440, and went past the train scenario, beat the boss and everything. I went to tick down the clock speed, and the game just froze again, and i remember it said something about "Native", so i'm not sure. Now i have to do the train scenario once again. Now i can get a bit further ahead, but still persists the same problem from before.

Hmm, I'm guessing that the game crashed when executing a native instruction.
Could you please try getting a screenshot of the crash? It's the only way to understand what went wrong since the emulator couldn't even catch any errors in the log file.
Thanks!

Hey thanks for replying! Well, i used an older revision, and i got past the problem, but surely if i do encounter the problem that you were wondering about again, i will SS, cause it can happen at anytime possibly, but i hope not.